alwaysgeeky 2012-04-24 19:09
I liked the pixel art style, gave it character :)
Foon → Ludum Dare Explorer → LD23 → TinyIsland
By vdz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 82 | 3.47 | ||
| Innovation | 88 | 3.76 | ||
| Overall | 155 | 3.47 | ||
| Theme | 202 | 3.47 | ||
| Mood | 221 | 3.07 | ||
| Humor | 296 | 2.50 | ||
| Graphics | 343 | 3.06 | ||
| Fun | 481 | 2.71 | ||
| Coolness | 913 | 28 |
I liked the pixel art style, gave it character :)
Very zen game. With more crafts and more people all together it could be a very nice community game. Good job.
Had to tear myself away to go review other stuff :) I'm a recovering dwarf fortress addict. Really cool accomplisment for 48 hours
Love that it also includes a server so you could make it multi-player in the future
MinerCraftGuy; it IS multiplayer. In fact, to play single-player you have to change a setting in the config file. It's just that nobody sticks around long enough for there to be two players online at the same time. I really should focus on more content to keep people playing for longer than a couple minutes next time.
There's no real place to put "actual persistent world" for score, so I bumped your innovation up, because that's damn impressive.
Onto actual critique, I feel like the game is in a good place, and I love the dwarf-fortress like map transfers that you have going, you did a great job presenting what you can do, and making it easy to navigate.
Where you're losing players is the fact that there's no challenge, no real incentive to build or something to spur them on. You are given a world in which you can chop trees and gather resources, but there's no -reason- to. Games aren't just about the world and the rules, you're given a reason to play; a goal.
The interface is also a bit of a step backwards in gaming history. I found myself quickly wishing I could just hit a key to queue up multiple wall crafts, or that there was a darkened background behind the chat (or an exclusive area in the side bar for it).
Definitely has high potential for fun, just don't turn it into Minicraft ;)
I liked the game, love the zoom, love that you made it multi-player in such a short time frame. I really like the music too.
Impressive.
Wow, awesome! Wish I was on with other people, but very cool for only 48 hours.
Neat little game.
Using Xact next time for your music files will significantly save on your download size. As xna folks in Ludum Dare, we have to extend every convenience we can :)
Works very well, cool to see another player on at the same time.
can't rate, XNA4 crashes on linux under WINE
Cool!