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MestreRothWP

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomStar Roomjam3393.503.483.442.963.542.943.5857
201635ShapeshiftAtomic Backyard Chaosjam3043.503.362.763.423.813.723.6256
201534Two Button Controls / GrowingCarol and the Beanstalkcompo7542.923.132.803.892.432.882.752.8375

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MestreRothWP

LD34 — Two Button Controls / Growing

Slash Quest by Big Green Pillow ft Mgaia 2015-12-15T19:21:00

First game I rated 5/5 on everything. Amazing.
Two minor things:
1. When you take damage, the "juice" is not on par with the optimal level of rest of the game.
2. It wasn't clear ingame what was needed to go to the next level.

Pete and the Beanstalk by SeriousCreeper 2015-12-15T07:11:00

Awesome game all around. Congratulations!

RPG Simulator 2015 by yajiv 2015-12-15T02:15:00

Didn't work to me as well. Said love.dll is missing.

Which program did you use? Try exporting/uploading again.

10SFT2LF Eating Contest by Toestee 2015-12-14T03:13:00

Instructions on the game would be nice.

Rebel Dancer by Y.T. 2015-12-15T04:13:00

Amazing game, well polished gameplay, great art. As said above, the music could be a little more ridiculous to fit the theme. Rated it high overall. Congrats!

Longbeard by Joe Williamson 2015-12-15T07:14:00

Great idea, concept, implementation, everything. :D

Hyperspace by OccamsRazor 2015-12-14T03:29:00

The controls are a little slippery. More thrust would be nice.
Nice game, nonetheless. Beautiful on full screen.

No Space For Cows by concalf 2015-12-14T16:38:00

Excellent graphics and game. Congrats to the team.
I'd like a way to move quicker, like a dash (on quick double press button) or alike, but it fits well for a less difficult game.
You'll probably receive top ratings for this.

Moo.F.O. by Maxr00 2015-12-14T03:49:00

Slow controls. The gameplay could be more complex with better controls.
Nice graphics and idea.

A Bullet Hell Style Shooter Where One Button Controls Both Shooting and Moving, While Another Button Gives You Slightly Sarcastic Motivation. by Fanttum 2015-12-14T06:32:00

Great! Will play again for the lines I couldn't hear (4am here).
Also, I had to finish the game because I kept left button pressed to see what happened. Turns out the player object turned into 5 smaller objects aligned on the center of the play area and the browser froze.
No big deal, just so you know.

Beanstalk and the Jack by Mr MadCat 2015-12-18T16:17:00

Asked for Visual Studio 2015 installation. Couldn't play, didn't rate.

Earth Invader by nihilaleph 2015-12-14T05:02:00

Your graphics rule!
The game is too hard, I think, or maybe I'm playing it wrong.
Everything regardind the sound is great. Dialogue as well.

Congrats!

An Uneasy Feeling by zybit 2015-12-14T05:31:00

Good graphics and effects!
On my PC, the mouse click is registering about 100 pixels above where it appears to be.

Sumou no Kurieta by fafastudio 2015-12-15T02:47:00

404 error on the Windows like, bro.

There's No Going Back by XAND 2015-12-14T04:42:00

Great work. Great graphics and concept!

I didn't like the fact that you had to ace a level to advance. But that's just it.

Very good indeed, beginning by the menu already on the two button theme.

Mining Game by DugelStudios 2015-12-14T03:31:00

Couldn't rate as well. Put it all into a zip and then upload it. Good luck.

Snowy Smasher by Reversal Mirror 2015-12-15T04:39:00

Congrats for finishing it. Nice use of the themes, graphics and ambientation.

A shout out from Unisinos! o/

PerePey by Riftpoint 2015-12-15T19:13:00

I gotta say, apart from the very high difficulty, the game nails it.
Very good design, graphics, sound, concept. I wish it wasn't so hard so I could see which other mechanics you have put into it.
Excellent job.

PerePey by Riftpoint 2015-12-17T00:34:00

1. Marvelous!
2. One thing I would change, only one: button right rotates to the other side and both give turbo.
3. Any chance to share the project? I'd like to look carefully at that beautiful art.

Battle For Bedroom by monetai 2015-12-16T14:54:00

Graphics, theme, mood 5/5. Sweet idea and ambientation!

Hello Darkness by jcmonkey 2015-12-14T03:56:00

Great mood.

Feed The Hole by krashja 2015-12-14T06:25:00

Great concept and evolution. Congrats.

Carol and the Beanstalk by MestreRothWP 2015-12-14T04:17:00

Mixer, first of all, thanks for playing and for the feedback. Only the leaves are supposed to work as platform, but they are not perfect, you're right.

Ryan and eerongal, thanks a lot. =) Can you believe that I forgot to close the road through the ground? You know, we play it a thousand times and mostly the same way.

Carol and the Beanstalk by MestreRothWP 2015-12-14T04:57:00

Thanks, Saymon. It means a lot. :)

Aleph, I guess I didn't communicate some ideas well, then, because you're not the first one passing below the plant instead of jumping and only the leaves are the platforms. Between them there is really no collision.

Thanks for the input. I agree with you, specially with the bizarre art (lack of) style.

Carol and the Beanstalk by MestreRothWP 2015-12-14T14:26:00

zybit, you sound like if you are *almost* sorry for doing it. But don't worry, Carol doesn't die. Carol only morphs into underdevelop particles.

Morse, I wanted to make a very discrete HUD. Obviously it also didn't work for the meter on the right. :P

About the jump/difficulty, Morse and Grace, you do have a point. I love difficult games, but I tweaked it before releasing because it was even worse. :P

About the platforming, only the leaves serve as support. It wasn't well communicated and this is something very important I learned from your precious feedback.

qwetro, maybe a cake. Or cookies. Or puppies! :D

Tonight I'll play and review your games, in case I didn't already. Thanks A LOT for your feedback. Really. <3

Food Defense by mf1214 2015-12-14T04:34:00

It works quite well, IMO, good job.
I just think the UI should have less and better info, like removing the instructions from every turret description and making clearer when you have or not funds for a purchase.
Good job on making it work in such little time.

The Beanstalk by Mithreindeir 2015-12-14T04:02:00

Any chance for a Windows release?

Are you grown? by Rfdshir 2015-12-14T03:38:00

Great idea. How did you make the graphics? Photos?

Micros by gkxd 2015-12-14T05:51:00

Awesome work. Ths concept I have mostly already seen (and enjoyed), but the graphics are perfect. Congrats!

Bearded Chicken Schlinger by caiges 2015-12-15T04:04:00

I thought I was throwing bees at the chicken the whole time.

Great artwork, nonetheless!

Noise Runner by amYk777 2015-12-14T05:20:00

Very cool visuals. I'm gonna save it for some... err... different moment...

LD35 — Shapeshift

Morphling by SecondDimension 2016-04-19T02:42:00

Very cool! Nice variations. You could introduce the mechanics more slowly, though, so you can get a great variation in gameplay. Very very good entry, congrats.

Photagogue by ChuiGum 2016-05-06T23:15:00

Didn't rate it. Tried to play on the web and the commands lagged about three seconds until I closed the game. In fact, every command on the windows is lagging because I didn't close it yet. It seems very cool, though.

Terrain Shifter by AshkoreDracson 2016-05-06T23:43:00

Cool implementation. Fun to play. Congrats.

Shift Shapes by alfie275 2016-05-06T23:45:00

Didn't rate because it didn't run. Windows 7, HP Compaq 6000 Pro here. Seems cool, though. Good luck.

Shadow of the Red Hand by andyman404 2016-04-19T03:00:00

Simply amazing! Congrats again!

Emo-ji by Frozen Stick 2016-05-08T04:25:00

Super awesome effects. How did you do it? Transparent objects?

Rambling Pillars by Zeriver 2016-05-08T04:32:00

102! Cool challenge. The controls were a bit heavy, hard to make turns, break. Nice game though. Congrats.

Time Balls by irwatts 2016-05-06T23:31:00

Didn't rate it, a video driver crashed immediately after the game start. It looks very cool, though. Will try again on another computer.

Formorph by Solocov 2016-05-06T23:21:00

Nice level design and variations. I gave up on the low gravity section. It felt too long to be retried. Congrats for the game.

Ghost Bird by torcado 2016-05-06T23:26:00

Great graphic effect! The game felt too punitive to me, with long sections needing to be replayed. Really like it, but didn't play after the "something changed outside". Congrats for the game!

Atomic Backyard Chaos by MestreRothWP 2016-04-19T19:43:00

The goats are glitched in some cases, the flower shots too. We are fixing it and tomorrow they will be loved again.
Poor goats, they didn't deserve this kind of treatment. Never did anything wrong to us (well, except for breaking some knees, causing hysterical laughter, commuting with devils etc...).

Atomic Backyard Chaos by MestreRothWP 2016-04-19T19:44:00

Thanks for all the feedback. Tomorrow a post jam version will be on (hopefully) with unscrewed graphics and fixed AI.

Werewitch by Przekop 2016-05-08T04:37:00

Congrats for finishing your first jam. Nice concept and game. With faster movement, I'd like it even more.

Shifter by CoderJoe 2016-05-06T23:10:00

Nice ideas!

Bichux by RicardoEPRodrigues 2016-05-06T23:35:00

Nice graphics and gameplay. Congrats.

LD37 — One room

Reunion by FunkyDelPueblo 2017-01-02T20:45:00

zanks... vor... de fodka... (Seriously, nice story, nice writing. Not my kind of game, but it was interesting.)

I Need A Sleep by AXaViaN 2017-01-02T20:29:00

Man, I feel your pain. Good luck with your neighboors. Pretty interesting game.

Escape the Pit! by naivehawk 2017-01-02T16:29:00

Nice ending. Made me smile.

Sweet Dreams by abcdef65g 2017-01-02T16:50:00

The explosion effect (postjam) was really awesome.

Training Room by alhvi 2017-01-02T16:57:00

Please please google Carlos Villagran if you haven't yet. :D Cool game, works fine. Just wish the mouse was less sensitive on my web play session.

Unfinished: A-OK Heist by DragonFyZex 2017-01-02T19:01:00

Keep it going. Congrats for participating and the progress. Looking forward to your next works.

Raidboss by ring 2017-01-02T18:11:00

That was really awesome. Congrats!

Dissonance by iapc 2017-01-02T16:39:00

Sometimes (usually) we can't finish the jam projects, but it is always worth taking a risk, IMO. Kudos for the effort.

emily VS everything by mooncalf 2017-01-02T16:32:00

As a fan of ragdoll physics, you got my thumbs up. The collisions seemed a little off (took hits when I was in a higher "z" and shouldn't be hit, IMO).

Star Room by MestreRothWP 2017-01-02T18:28:00

On the current build, the progress is being saved. Sorry for that, it was a bad design choice (our team had one artist and one programmer, no designer to hit our heads for ideas like these...).

Thanks for all the feedback, folks.

Star Room by MestreRothWP 2017-01-02T18:29:00

PS: Some level design is being fixed before I upload this last build. Thanks again.

Star Room by MestreRothWP 2017-01-03T02:00:00

Sorry again for making you return to the beginning upon death. Time ran out before we could make it happen properly. As you can see, enemies accumulated, so it was not just a matter of changing an integer on levelManagerScr =P

Thanks a lot for the feedback. Will take everything into consideration and post a better hopefully version before March.

The Hunt Is Off! by wrexialmt 2017-01-03T02:09:00

Awesome, just awesome!

Home Cat by Feng 2017-01-02T18:43:00

Really good. Short, but it is better such a nice little game than a long and boring one. Congrats.

Neon no Nakama by SimonHutchinson 2017-01-02T20:08:00

Really great mood and graphics! The controls were veeery slow though. I'd buy it for my phone, just so you know.