FoonLudum Dare ExplorerLD37 → Star Room

Star Room

By mestrerothwp

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CategoryRankScoreCount
Coolness357
Fun2503.48
Innovation2643.44
Mood2713.58
Humor3162.94
Overall3393.50
Graphics4173.54
Theme7252.96

Comments

kerelolivier 2016-12-15 17:02

I really liked this game. I liked the concept. What I didn't like, was that if you died you had to start from the beginning. And it isn't an easy game. I think the musicfits the games estatics. Good job.

karai17 2016-12-21 07:18

Fun concept, I think shadows under the star might help. Music seemed fitting, graphics were okay. Hard game lol.

wowa_u 2016-12-27 09:08

Very relaxing and fun to play. Just one thing, save points would be very nice :)

notester 2017-01-02 16:59

Cool game~ c: I liked the music, sound effects, and the playable main menu, I love stuff like that!

tompudding 2017-01-02 18:26

Love the music, love the animation on the star, and the gameplay is lots of fun, but why oh why did you make us start again from the first level each time! Very frustrating, otherwise a fantastic entry

mestrerothwp 2017-01-02 18:28

On the current build, the progress is being saved. Sorry for that, it was a bad design choice (our team had one artist and one programmer, no designer to hit our heads for ideas like these...).

Thanks for all the feedback, folks.

mestrerothwp 2017-01-02 18:29

PS: Some level design is being fixed before I upload this last build. Thanks again.

simonhutchinson 2017-01-02 20:19

This looks great! I don't have Windows, though, so keep us posted when the web version is ready!

tylerraz 2017-01-02 21:25

Good concept; leading enemies into the mines was satisfying.

megalink 2017-01-02 21:42

I like the concept, but it was annoying how you had to restart from the beggining upon dying, but it was still very fun. Good job! :)

swellbastion 2017-01-02 21:46

This game is very well executed. The controls and gameplay feels very good, and it was challenging in a good way

peredm 2017-01-02 22:10

I loved the bounciness of the star. The graphics were not very complex but kinda cute.
The controls sucked cause up wasn't up but diagonal and same with right, left and down. Why not just do a vertical and horizontal grid instead of a diagonal one!!! xD sorry for that

The game itself was pretty cool and even if the idea (pitch) didn't seem very original to me, the feel of it really amazed me. Every asset fit in the same mood and that's something hard to find in most LD games.
Good job, hope you get the 16 rates!

rjhelms 2017-01-02 22:31

Great feel to this. A pretty classic idea, well executed.

The angled grid was a bit confusing at first, but I got used to it.

As others have said, being able to restart a level rather than the whole game would make things more enjoyable - especially for Ludum Dare, you want people to be able to see as much as your game as possible so it's worth it to be a bit more forgiving than you might be otherwise.

Good job!

terracottafrog 2017-01-02 23:29

Great game! I love the aesthetic, but I feel like you could have done more with possibly changing the color of the boxes for different levels. Some cool effects could be created with that.

The game is very stressful, which is a good thing! There is a real intensity to it and I like that a lot.

Lives would be good though. Making a single tiny mistake and then restarting the whole game is always a little irritating.

It was awesome when I saw the constellations lighting up. Really great idea there.

Great entry, and good luck!

ijzm 2017-01-02 23:32

Pretty fun game, didn't like how dying sends you to the beginning. The controls were kinda weird. The music was nice

fabsy 2017-01-02 23:37

This reminds me of pacman for some reason. It's a nice twist and it's relatively fun to play. The sound fits perfectly in the mood.

Althogh the graphics are simple, nice job on the effects. I'm a bit divided about the diagonal layout of the level but it adds to the challenge I guess.

Fun little game overall!

carlotes247 2017-01-03 01:20

Nice game! although it was a bit hard to master with the perspective. Very nice graphics and music!

mestrerothwp 2017-01-03 02:00

Sorry again for making you return to the beginning upon death. Time ran out before we could make it happen properly. As you can see, enemies accumulated, so it was not just a matter of changing an integer on levelManagerScr =P

Thanks a lot for the feedback. Will take everything into consideration and post a better hopefully version before March.