FoonLudum Dare ExplorerLD25 → Villainous!

Villainous!

By gritfish

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CategoryRankScoreCount
Theme114.13
Innovation573.44
Overall923.36
Humor983.00
Graphics1233.47
Fun1402.94
Mood1762.77
Coolness101226

Comments

flai 2012-12-17 17:48

I liked it, but moving felt a bit annoying because it didnt move continuously

darkedge 2012-12-17 17:50

Too bad I need to refresh if I lose. Fun game otherwise.

ricardo-nakamura 2012-12-17 17:58

Beautiful pixel graphics! Also, I like that you can select the villain and hero in any combination of women, men and goat.

Took me a little while to get used to the tile-based movement. Also, sometimes the heroes spawn too close and grab you right away. On the other hand, I loved it when a hero saved a victim just before the train reached them.

gritfish 2012-12-17 19:06

I've put up a quick update - you no longer need to refresh to restart the game (it just goes back to the start screen on its own)

madmaw 2012-12-17 19:24

A really beautiful little game

cambrian_era 2012-12-18 01:21

Loved the graphics and I'm partial to tile/train games. Sometimes the hero would drop right on my head, and at first I found it hard to figure out where the tracks needed to start and stop.

zachstronaut 2012-12-18 04:33

Nice work!! You got much farther on graphics than I did, they are great. You've also introduced this frantic arcade element instead of going with a pure Pipe Dream clone like I did. How do you get a train to run on the tracks?!

christinaneofotistou 2012-12-19 21:27

Damn cool!!! Full marks, all over the place!

chambers 2012-12-22 06:55

Humor and presentation was awesome (especially the winning screen)

You can say the game has two parts: one in which you complete the train track and one in which you tie the victim to the rails and make the train run over him/her. In the first part, I felt there was no way to lose. It's more of a sandbox game in which you can build tracks in the way you like, using the given resources. Getting hit by a hero didn't penalize me in any way...

In the second part, it's somewhat easy to grab the victim and place them right in front of the train before he or she can be saved by the hero.

I loved the fact that you can select the gender (and well, species) of the hero, victim and villain.

tyruspeace 2012-12-22 07:22

The movement is a bit too slow, which makes the controls overall pretty frustrating, but I do really like how you made this concept into a speedy action puzzler :).

Nice graphics and style! Some sounds really would have helped, and perhaps making the spawn points of the start/end of the track non-random would have helped, too. You could start them near each other the first time and further apart for subsequent "levels".

Well done!

philip-wagner 2012-12-23 19:09

Feels very polished! It's kinda tricky to tie the victim to the road und build it at the same time. But fun!

stmatn 2013-01-07 00:46

Cool idea! Was really fun to play. Good job