mugwort 2014-04-28 11:50
Good job. Back in the day that wall grab/climb thing would have been advanced stuff...
The jump seemed a little overpowered.
Nice feel to the controls apart from that and a good bit of slashing fun.
Foon → Ludum Dare Explorer → LD29 → Beneath the surface of Life
By ab200
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 81 | ||
| Graphics | 892 | 2.63 | ||
| Mood | 915 | 2.59 | ||
| Humor | 942 | 1.88 | ||
| Theme | 949 | 2.72 | ||
| Audio | 999 | 1.65 | ||
| Fun | 1070 | 2.37 | ||
| Overall | 1146 | 2.49 | ||
| Innovation | 1178 | 2.07 |
Good job. Back in the day that wall grab/climb thing would have been advanced stuff...
The jump seemed a little overpowered.
Nice feel to the controls apart from that and a good bit of slashing fun.
For me the controls was a little confusing. I always forgot which of the three I needed to press to to things. I t'd be easies if jump was UP or SPACE or something.
Other than that a nice game idea!
Good but the conrols were pretty bad.
An interesting collection of ideas, I think overall the game is just a bit unbalanced - the jump is powerful but I can't see where I'm going, the attacks don't feel meaty enough, lack of feedback on getting hit/hitting... But I really like the health system, the climbing... Yeah there's a lot of systems in there, they just aren't fine tuned enough.
Oh the key mapping is tough to play with. I've never understood how games are mapped there so popularly XD
TIL we don't wear pants on hell :) GJ
Kinda crazy!
The health system is great!
Lots of nice ideas in this game. The jumping is a bit poorly planned a few landing on platforms you can't see is fine but here it is pretty much every jump. With the kind of combat system that seems to be intended things deal damage too fast.
To much leap of faith and a bit to fast to feel that you are in control of whats happening. But nice first LD-game!
Overall looks great but I wish there would be some sounds as well as controls that make a bit more since (For example change z to space) because its best to keep the controls most games use. Still love the game!
Loved the Doom style health meter.
Controls were hard, but I love that wall jump/slide, and there's a good amount of stuff to see here!
Nice game for a first entry! - I found myself jumping and climbing around, more than fighting. The controls (keybindings - webplayer) was weird to say the least. Since you can climb, I don't see why the jump power have to be so crazy :P - The graphics were nice :-)
good job! nice feeling attacks and platforming, cool minimal HUD system
Some nice ideas, feels like Prince of Persia meets Wolverine.
IT's quite hard but the wall jump mechanic is enough fun to keep you busy!
Nice first entry!
Nice mechanics. But I'm not sure what to do. Some direction or arrow like pointer to show the objective might helps. :)
Hehe, funny :)
Nice first Ludum Dare! I like the mood of the game.
Things to improve:
+ More tuning/polish on controls and collisions
+ Sound Fx (https://freesound.org)