FoonLudum Dare ExplorerLD38 → 100% Infected

100% Infected

By jackson-frankland

View on ldjam.com

CategoryRankScoreCount
Overall3793.0521
Fun4002.7821
Innovation3193.0021
Theme4722.6321
Graphics4782.5221
Audio3672.2621
Humor4251.8516
Mood1473.4721

Comments

dagegen 2017-05-14 16:38

Very atmospheric and creepy. That soundeffect scared me soo much the first time I encountered an enemy.

mattwoelk 2017-05-16 22:05

Tough game, but enjoyable. I like the claustrophobic feel. :)

geckoo1337 2017-05-17 15:43

I am afraid :) Interesting project which fits with the theme. First time I didnt realize what to do, but then, in the second try, I was able to play a few minutes. Well done. However, it could be improved with more time, but it is good enough. I had fun playing it. I like mood and aesthetic. Thumbs up ++

yetikatt 2017-05-17 16:29

Love the atmosphere and the graphics were lovely. Had a really creepy feel to it whilst playing, if I was to suggest something it would be to swap out the sound bite for the enemies to something a bit creepier. A great entry though, Well done!

jk5000 2017-05-18 14:06

A great little game, with a really scary atmosphere. The game mechanics is fast to learn, and it pretty fun to play. I would have liked some kind health system in this game. But overall a well made LD game. Well done.

zenmumbler 2017-05-18 15:09

The sound effect was… jarring. Would like the encounters to be a bit more frequent and perhaps speed a bit higher.

grena 2017-05-18 17:03

It scared the shit out of me when I heard the first enemy haha (with a headset xD) I love the concept. A nice base to iterate over, really nice idea. I enjoyed playing. Maybe I expected to encounter different kind of creatures ;p

hunttis 2017-05-18 17:52

Very nice atmosphere (well, nice might be the wrong word here :D ). Limiting the field of view really makes the game scary. I had serious trouble killing the enemies before dying, though. Maybe go for some sort of "horde" aspect instead of single super strong enemies. Although I'll admit that just having single enemies that are really dangerous works in favor of the atmosphere.

Nice work!