btwj_ 2016-08-28 15:49
Nice atmosphere, very "Papers, Please"-esque. Could be a fun way to learn morse code :)
Foon → Ludum Dare Explorer → LD36 → Telegrapher
By jackyjjc
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Nice atmosphere, very "Papers, Please"-esque. Could be a fun way to learn morse code :)
Good work. For some reason it got stuck when trying to send 'I am' - even though I entered the pattern exactly (3 or 4 times)
You really nailed the "Papers Please" feeling.
I got stuck at the Day 1 Report. The "start working" button did not have any effect.
Also, I definitely agree with @btwj_, this would be an amazing way to learn morse code!
I found this unexpectedly fun. The art really fits the game. Great job!
Nice atmosphere,
good art and game concept.
@Azlen on which platform you ran into the day 1 report problem? I will try to reproduce it
the artstyle remind me of "papers, please", simple yet effective use of the theme, very good gameplay, and responsive as well
awesome game, and awesome entry :D
A really fun morse coding game. The idea and story is really great. I Also got stuck in some of the reports, but it helped to press the spacebar.
Love the Papers, Please style. Lots of fun to play and one of the few games I am going to keep to play again a few more times later.
.-.. --- ...- . / .. -
@Azlen @JK5000 thanks for letting me know about the bug, it is "fixed" now (I just removed that button and you can use SPACE bar to skip the report) :)
The atmosphere is amazing and you definitely convey a Papers Please vibe. Fun game and I liked the story x3~
I kept making mistakes because the time it takes for a . to become a - was too long and a lot of my -s became .s
why it's so damn hard :P really nice "Papers, Please" vibe. I tampered the messages and got arrested.
I really like this! You could almost use it to learn morse code. The design, font, atmosphere is really lovely! Well done!
Big fan of Papers, Please, and this has given me a feel close to it. +1 for the artstyle and +1 for the design :)
Realy cool game i don't know why but i like it and i will be playing in the future for sure.
Well done!
I really like what you made out of such a simple idea. Nice graphics, nice messages, nice gameplay. And it's not as easy to not make mistakes than it seems to be.
Incredible. Only that.
this is surprisingly addictive... first time i met the telegraph i always think using it must be difficult. it is true :D i liked the simple gameplay and graphics.By the way the dates are very difficult :D
Really really enjoyed the game! Its beauty realies in its simplicity yet complex gameplay! Love it!
AGAIN?! Morse code - not mine. Heavy they work!
Perfect the atmosphere.
A few moments diligently rattled by a space.
Great theme and atmosphere. I loved the distracting messages in the corner. And I was having a good time but apparently I'm an impatient telegraph operator, and the appropriate location for such people is Siberia.
Love the vibe. Very heavy atmosphere. I'm a fan of Orwellian dystopias so extra props to you. The notes in the upper right are a great addition. Gameplay is somewhat addictive and harder than expected.
One suggestion: Give a short period when you get a new message where you can't type in anything. I pressed space right when my last message was disappearing and immediately screwed up the next one.
Nice art, nice story, feels a lot like papers please. I'm really glad you didn't expect us to memorise Morse code XD Nicely done!
Pretty art, nice tactile sound when pressing space, it feels as if you are actually using a real telegrapher. And the little sound on/off button is nicely integrated into the telegrapher and doesn't ruin the atmosphere, really neat :)
Neat game! Got some nice "papers please" vibe from it, the difficulty increased too, which is nice.
Interesting look & feel, but gameplay itself is not rewarding and boring for me.
Great stuff. The theme is great and you've nailed the atmosphere. The controls are tight, and you have a really nice difficulty curve. Not much I can fault about this!
.-/.-../.--.!
The plot is good.
Somehow I broke day 7, I just typed the last word of the previous day and then pressed space one more time (no word was given at this moment). Then I heard the message "click" but no message was shown, game is stuck now.
All Hail the Party!
Perfect. This is really nice entry for a rhythm game. Paper's Please atmosphere is quite good. But it's hard to keep the rhythm to proceed difference between dot and dash. My game has also the Morse code, but timing doesn't matter. Because timing at the Morse code is hard for players.
nice entry, its an original idea.
I helped the rebels and got arrested, they didn't even thank me :(
Forgot to comment on this before. Lovely little game. Would work great on touch devices.