mortus 2013-08-26 13:12
Nice idea, too bad I don't have anyone but me to compete with. Will try it later again with someone else.
Foon → Ludum Dare Explorer → LD27 → Turn Fighter Foo
By martymon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 78 | 3.82 | ||
| Fun | 373 | 3.14 | ||
| Theme | 593 | 3.14 | ||
| Mood | 759 | 2.47 | ||
| Graphics | 769 | 2.55 | ||
| Audio | 774 | 2.10 | ||
| Humor | 787 | 1.87 | ||
| Overall | 792 | 2.82 | ||
| Coolness | 1452 | 37 |
Nice idea, too bad I don't have anyone but me to compete with. Will try it later again with someone else.
Really cool idea - I didn't have anyone to play with, so it's kind of hard to judge, but I wish you would spend more time one it, it'd be awesome to see with nice fluid animations and more sound effects and music.
Just played it with a friend and it was very interesting. It's unusual to be able to see the opponent's planned moves in a rock-paper-scissors style game like this, but the ability to clear the move list facilitates quick replanning. I'll have to play this a few more times to see how this impacts strategy exactly.
Nice idea.
Great idea! I like it!
That was great.. the fact that you could see the other players moves really forced some quick thinking as well as planning
The Player1 control doesn't work for me
hi, can you clarify which version you are playing? For the post compo version I remapped Player 1's controls to w,a,s,d for movement and j,k,l,n for punch, kick, block and clear move list.
Funny idea :D