boddiul 2016-12-13 10:39
Very cool pixel-art and concept!
Foon → Ludum Dare Explorer → LD37 → Room of Fear
By lisnic1990
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 61 | ||
| Fun | 250 | 3.48 | ||
| Mood | 261 | 3.59 | ||
| Graphics | 335 | 3.75 | ||
| Audio | 353 | 3.15 | ||
| Overall | 406 | 3.39 | ||
| Humor | 415 | 2.68 | ||
| Innovation | 733 | 2.52 | ||
| Theme | 757 | 2.87 |
Very cool pixel-art and concept!
Super fun :)
Very nice art, it kind of reminds me of something :D :D
I had some problems aiming at the beginning, though, it felt a bit glitchy.
Hey, man, it's a fine crafted pice of old-school!)
Bloody-hell environment and an animeted face - love it!
i like old school style games and this one just fits right!
pure fun
Shit, very good pixel art!
Enjoyed this entry, it's fun to play and the pixel art is very good looking (love the Doom homage on the UI!). Two different weapons and the traps make gameplay definitely more interesting (traps are the way to go!), although I found the enemies to be a bit too hard to kill. As a suggestion, since the hero can only attack in 4 directions, maybe the monsters could walk also in 4 directions, so it would be easier to aim for them. In any case, I found it to be a very solid and entertaining entry, congratulations on making this!
funny game like it :)
First of all incredible art, loved the doom style offset and feeling. Nice 4 direction shoot style. Loved, loved, loved. Want to play your other games if you have more.
Between the art and sound effects, this was very satisfying to play. Was a little easy to cheese, though. The simple follow AI made it very easy to line up enemies and path them through fire traps. Didn't even need the gun.
Nice atmosphere, would've liked it more if it would've been a bit more "crazy" just throw as many enemies at me as the game can handle.
Very good game, but a bit easy. Just spamming fire and running around.
It was quite fun to play until I've tried to spam some traps and it start lagging like literal hell =) That's more to the Unity than to you guys. Gameplay's interesting and traps add a nice variety to arena genre. I'd still add some kind of cooldown to them for balance sake.
Nice job! I like the style a lot. I think I would have liked mouse aim better. Also, things move a bit fast considering how much you can see on the screen. Good job including a final boss as well.
I won. This would work well as a twin stick shooter. At first I used stuff sparingly but when I realised you can put traps down infinitely I won pretty fast. Add a few different movement strategies to the monsters (circling around, running in bursts, etc.) Nice style and background sounds.
Placing traps makes this work. As soon as you get a bit of armour (the blue 'vest' they leave behind sometimes), the monsters aren't /that/ though anymore either.
Really great art and atmospheric sound, and I like the laying of traps. The doom-esque UI is also pretty fun, but I think the character should have been centred in the visible area of the screen.
- randomhuman
Iteresting game, shame we cannot get the source to learn some things...
Very nice graphics. Cool to see the UI inspired in doom. Maybe it would be better if I could hold down the fire button. Overall nice entry!
Awesome pixel art and graphics. Would have loved to see more variation in firing patterns for the weapons.