anatolat 2016-12-13 09:58
Good gameplay mechanics and nice graphics
Foon → Ludum Dare Explorer → LD37 → OctaRoom
By muriel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 242 | 2.73 | ||
| Fun | 262 | 3.27 | ||
| Overall | 314 | 3.27 | ||
| Innovation | 369 | 2.98 | ||
| Graphics | 433 | 2.75 | ||
| Mood | 466 | 2.67 | ||
| Theme | 474 | 3.16 |
Good gameplay mechanics and nice graphics
Well... I almost shat my pants when the game began because my audio was maxed out and that "voice of the arena" really supprised me. Very interesting take on the theme. I think you really enjoyed making this. And I enjoyed playing it :)
Lemonidas did it for me... "THIS IS LEMONIDAS!" :D
Thank you very much :)
Simple, cool mechanics, funy sounds, nice gameplay, ... awesome !
the SFX are awesome... sounds like doom hahaha
Nice game overall!
Outstanding work on the powerups, both in abilities and placement (having to go in the middle was risky and rewarding). I played on both noob and intermediate, and the challenge was as expected. I really appreciated the visual differences too (e.g. room changes color based on killer or not, and apocalypse is all red).
Sounds were a bit unnerving, especially the voice. It took me awhile to realize the different abilities; I had to take a break mid-game to read the UI to make sense of it. Amazing work in 48 hours though!
Jaja yes, It was super fun to do strange voices and modify them with Audiacity. The neighbors now thinks that I am completely mad XD (Just kidding).
Shame you didn't opt in for audio voting, that was a laugh :D
Fun game. The controls were strange at first as I'm used to WASD, but I got the hang of it. The power-ups were nice. Good audio.
Nice mechanics, I'd like to hear backing track in this game.
Almax27 yeah, when I thought about it I was very tired and the only thing that I saw is that I didn't put any music. So that's why I didn't add audio.
Cool game :D I know you had to do everything and that is really impressive ! Gratz on creating this.
I think the sounds distracted me a bit from playing proper because there was so many and I wasn't sure what they meant.
Great Job !
Good idea, fun, I could have skipped the voice over part, funny the first time but then..
Nice AI one of those games where I though I was playing against humans, but was not
Interesting concept and nice graphics and feedback. Only the sound was obnoxiously and terribly clipping, but that's just my taste ;)
Thanks kadaDev It's nice to read that :)
A fun game.
Hitting enemies can be a bit difficult.
Application of the theme is good.
Graphics are simple but effective.
Really interesting idea! It works better than i expected. Probably easier with a mouse than a touchpad, but i still won! nice entry
Nice concept, great mix of abilities and attack types.
Very loud though :P
Graphics were functional and the idea was simple enough. I could see this as a fun little LAN game with a lot of players.
Played it with a bit of a gimped setup (just a laptop) and shooting was difficult with the trackpad (especially the second button :D ).
Enemies felt like they wanted to kill me, so that was nice :D
Great mechanics, had to play on touchpad though so it was a bit hard
Was fun to play!
I like the game concept with the switching powers, every power and power up was actually useful in the game. Props to having something like 7 difficulties in the game. Art is alright. Sound I like the shooting sounds but I didn't like the voice though to be honest.
It's really a very good emergent game with an elegant mechanism design~ So it may can become a online game that we can fight with the others . This arena mode reminds me the feeling of QuakeIII or somethings like that, it's good and it has potentiel to go on .Really funny SFX and audio ,but it's so hard to pass the highest APOCALIPSIS __it seems that I only have one chance to defeat all the enemies.
HAHAH tres bien et bravo!!!!
by YE Zitao
YE Zitao, thank you very much! In fact now I am working in the LAN mode.
This game gave me a nice portion of adrenaline. Great environment. Spine-tingling voice of Tournament Master suits here very well and adds more tension.
Impressive IA. SFX are too loud. well done ++
Good gameplay and nice mechanics. I got scared by sounds :D.
It would indeed need a bit more variation and power ups, or at least I'd push it that way ... and of course, multiplayer.
Great game! Very good idea and very well executed! Impressive mechanichs for just 48 hours, the downside are the graphics, but knowing is compo this isn't a problem! Keep it up!
Damn no audio voting, that was the best! :P
Man, why'd you take away the right to vote for audio, would have voted you sooo high, that was awesome!
Ok, I enabled the audio :) Thanks for your support :)
Nice mechanics, simple and effective art. I think it would be better if time until switch happens kept decreasing.
PaidGEEK not a bad idea :) Thanks.
Nice mechanics and idea, just a tiny suggestion:
- In order to avoid early deaths you could reduce a character's size as their health reduces, as well as making them faster and reducing their field of view. I feel this would make the game more balanced.
That was a good idea. The concept was really good. I liked the controls. The voice was a bit terrifying.
NIce game!! I would like to see it with multiplayer mode!! Good work!!