Dungen Dogan's Cursed Crew by Deconstructeam 2013-08-27T12:00:00
I really like the time&team managing idea, its perfect for the 10 sec theme.
Foon → Ludum Dare Explorer → Users → spitfire87
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | THE MAZE | jam | 102 | 3.79 | 3.59 | 3.94 | 4.12 | 4.24 | 3.52 | 2.56 | 3.70 | 53 | |
| 2014 | 30 | Connected Worlds | Present & Future world builder. | jam | 303 | 3.33 | 3.09 | 3.76 | 2.76 | 4.26 | 1.83 | 2.82 | 3.15 | 40 | |
| 2013 | 27 | 10 Seconds | Ten To Teleport | jam | 170 | 3.39 | 3.24 | 3.30 | 3.45 | 3.82 | 2.81 | 2.80 | 3.63 | 56 |
I really like the time&team managing idea, its perfect for the 10 sec theme.
Overall a great game. Its a bit short and the time travel mechanics could be better exploited in those kind of puzzles but its great for just 72hours ! Well rated.
This is brilliant. The theme is really well fitted in this game, and the swich player mechanics are really fun. Some levels are a bit frustrating.
Not really a game, but the concept and the mood achived are perfect. With a more work this could become a nice interactive graphic novel/storyboard.
Great idea and playable result. Really nice ofr 48h 1 guy compo. Just to criticise something, i prefer the 1 push 1 jump mechanics instead of the keep jumping while pressed. It killed me a few times :P
Really nice audiovisuals. The concept is fun and original, and the mood is well achived. My only concern is about the theme becouse i dont feel like it is well covered here.
A fun multiplayer game done in just 72 hours, impresive. GJ !
The voiceacting and the audio is superb, also the cutscenes. Funny game !
Fixed the teleport crashing bug! Thank you everyone for the fedback and the bug reports.
It isn't a penis, it's just an alien appendix :DDD
I will look again for this teleport bug wich i though i fixed :(
The particle effects are really nice, but they made the ship control a bit confusing.
Fantastic. Simple, fun and polished 48hours entry.
XD original concept
Nice particles. ¿The game never ends? The earth was destroyed but i could keep playing.
Very polished graphics, controls and original stealth mechanics. Its pretty hard. Well done.
Nice controls and graphics for a compo! Pretty simple but very polished, good job.
I think this one is really funny and pretty well balanced to be doable but hard. It took me some tries to kill the final boss with the warrior, couse with the low hp of the wizard and the rogue looked imposible.
Its a great concept, even without the time limitation. It can be easily expanded into a full funny game. Nice one!
Disturbing funny game, and the controls are really good.
Nice idea, writting, sound and voice acting. Good job!
This game mechanic is really original and creative, and the theme fits perfectly. However the objective is not very clear, maybe you can explain it better. Overall, a great job !
Really original idea and well executed controls. Its pretty hard to manage both the father and son when they start spliting ways. +Fun +Graphics +Innovation !
Very challenging game, and the graphics and the idea are great. However i feel the controls need to be polished, specially when you jump near a wall and got slowed. Plus all these nice particles are a bit messy sometimes. Overall is still one of the best ludum games i tryed.
Loved the art, blood over black and white looks nice. The only problem i found is your character being alike the enemies, wich can be a little confusing after teleporting.
It's a bit slow and the gameplay needs to evolve a bit, but the concept has potential. Graphics are ok for a compo, sound could be a bit better. Good work!
The most polished Compo entry i've seen so far. So bad you didn't spend 24hours more on this and run for the jam, so we could enjoy a longer experience with a deeper integration of the theme. Still you managed to finish such a polished short game. Fucking good job.
Name fits, you broke game balance :D . It is unreasonable hard. It is still fun and well done.
Overall a good puzzle game! Mirror controls felt a bit weird.
What a nice 3D twist on space shooter. I brutally like the idea of infinite lateral movement (also for enemies and bullets) since it opens a lot of possibilities. Also, superb aesthetics for a 48 compo entry. However, as others stated, i neither see connection with the theme.
Good job, keep working and learning a lot! The ball hold mechanic is innovative also :)
This game is an overkill for a ludumdare. I can see lot of work behind this. I hope you finish and publish this game. It fits wells on mobile platforms. Good job.
The idea is great and fits the theme, plus some of the level design tricks are original. Two things that can be improved are:
1st: Failure detection (add a collider in the bottom to detect deaths)
2nd: A better integrated color bar. I died several times because i couldn't see the bar and the map at the same time.
Very nice graphics & sound. Fits well with the theme. However the mechanic is simple and doesnt allow complex level design. Good job.
Found it too empty. Interesting idea but needs more work/explanation. Also i don't get how it fits the theme.
BTW, mosquito is the most dangerous specie in earth, after humans ofc. Not that this game has any social background anyways, its just about the lols. One of the funniest games, great job!
Interesting diagonal & dodging mechanics. Add more content and you have a nice mobile game.
Nice graphics/sounds and a little funny story.
The bag jump requires a bit more polishing & it lags a bit on Retina MacBook with Safari.
Overall a great entry!
@rogberth There is a "The end" text splash. If you haven't seen it is probably cause a bug or Unity error.
TY everyone. Fixed a bug which sometimes prevented the "the end" message.
WTF this is the most hilarious game played till now haha.
And the race game is and actual game too :D
Waited for one day with this tab open just to play this with a friend, and it worth the wait. It was great, original and very polished. Great job, one of my favourite entries so far.
It is a good entry for the compo, with cool graphics.
The idea is interesting, but in the end it just feels like a "frame" just to fit the theme. It would be nice to be able to do something more in the outside world to give it more meaning. Good job overall!
Hilarious. Very nice graphics & music/sounds. Sadly it is not much of a game at all, but its funny too see this at least once xD
Good first game!
Cool idea, the second level was very enjoyable, hard but doable. The third lvl looked imposible. ¿Anyone did it?
Really liked it and played for a while. Is is a great Compo entry. Good job!
LOL dat badass Yoda xD
Found it really hard the first run, but then discovered an easy way to beat em, just go as close as posible and aim is almost not required.
Anyways good job, it was funny and a very good entry for the compo. Well done!
Moody game, Feelings are great, gameplay feels a bit unfair and random.
Impressive amount of stuff here. However, controls/mechanics are a bit too complex, the tutorial is almost mandatory, which is not good.
Overal is a good game, but try to keep it simpler next time :P
I really liked this game. The concept fits the theme in an original way, and the narration, sounds and graphics create an excellent mood. Just to say something, I felt the controls a bit weird (the w rotation part), but at the same time those controls helped to make me feel im controlling a puppet. Good job !
Very cool art, and funny gameplay.
Interesting concept here, but execution needs more work. A map would be helpful too.
YO DAWG, YO LIKE CONTROLS SO I PUT CONTROLS INSIDE CONTROLS.
This is truly amazing, the amount of things and these controls are freaking amazing. On of the most original and well done entries i've seen so far. This game is a 5/5 on every single category out there. Srslly, great job.
Interesting idea, well done for a 1st Ludum Dare!
Brick placement & procedural generation need some improvements to make the controls more precise and the overal experience less "random".
Lol this stealth mechanic requires a lot of spacial awareness, and is a bit frustrating, but also funny and challenging. The game is great for a combo entry, hope you develop more mechanics & different enemies.
Very interesting idea & background.
On Safari&Mac i see some weird artefacts behind the people sprites.
Good job, keep working, making games and improving them!
As other commented, the art needs to be more consistent.
Awesome entry! Very polished in all aspects, great graphics and sound (not sure why you dont allow us to vote there), its funny and moody and fits the theme well. Mechanics are not ultra-original but are quite different and enjoyable.
Only I disliked are the early controls, but i understand it is intentional and you can improve them in shop ( still i dont like the idea of "buying" better controls :P)
Lot of stuff implemented for a 48h combo! Very ambitious project which needs more work and is a bit too complex. Hope you keep developing this, is a great personal project. Graphics are nice, melting snowmans is funny and fits the theme well :P