hyoga-3d 2015-08-24 15:35
Nice game, gameplay could be a little better, but congrats for implementing a upgrade system, good job.
Foon → Ludum Dare Explorer → LD33 → Freak Craft
By kefir
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 277 | 3.30 | ||
| Humor | 542 | 2.53 | ||
| Theme | 553 | 3.26 | ||
| Audio | 639 | 2.06 | ||
| Mood | 686 | 2.63 | ||
| Graphics | 766 | 2.47 | ||
| Overall | 870 | 2.55 | ||
| Fun | 905 | 2.10 | ||
| Coolness | 1796 | 35 |
Nice game, gameplay could be a little better, but congrats for implementing a upgrade system, good job.
Very nice concept!
The idea is sound, but is there much gameplay here? Maybe I did not understand it but is there any controls or ways to affect the world?
Cool idea. played very slow when I tried.
Am I missing something. I never get passed pressing the Terrorize button. How do you get to the second thumbnail with the monster in the streets. I wanna terrorize darn it :)
Love the concept. Always cool to be able to customize your character. Unfortunately I couldn't do much once I was "scaring people," and after my first run, I didn't have the funds to run my base monster again. A couple tweaks and you could have a great game with this.
The 'Build-your-monster' system, where the efficiency of the monster lies in how scary it is, it great! I loved the game and the art adds a funny tone to it! A good Jam game!
Concept is great, but didn't feel like there was much 'game' here, just being able to move the monster up and down to avoid attacks from enemies would have been enough.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Nice concept. I know you probably ran out of time for this. I'm not sure if I was supposed to be invisible during terrorizing, or if there is anything you can do during it, but it has potential!
@Pickens Inc.
oh, you probably should play fullscreen or click "web" link.. window size is too small here.
Anyways don't waste your time :(
Building a monster is an appealing idea. And parallax scrolling is always good. As for the overall gameplay... well... I think you've summed it up in your description.