coderdozer 2013-08-26 11:02
I feel evil playing this, awesome job!
Foon → Ludum Dare Explorer → LD27 → Wrath of God
By bernhard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 82 | 3.63 | ||
| Overall | 112 | 3.63 | ||
| Humor | 149 | 3.20 | ||
| Graphics | 238 | 3.48 | ||
| Mood | 265 | 3.14 | ||
| Audio | 343 | 2.92 | ||
| Innovation | 556 | 2.96 | ||
| Theme | 566 | 3.17 | ||
| Coolness | 1613 | 30 |
I feel evil playing this, awesome job!
Pretty damn fun and addicting game overall. Great sound effects, artwork and a pretty damn well polished overall, awesome job :D
Would've been nice to have a reference for the mouse gestures, but I suppose figuring them out is nice too. Meteor was a bit overpowered and easy to spam <_<
It's a good idea but really easy.
I stopped at one million.
AHAH! 106000pts, going to retry ;)
Sooo good, reminds me a game event in Takeshi's Castle ^^
Kind of pointless and badly instructed (no gestures list, even in-game), but very smooth visual and audio design. Could've use different landscapes and terrain types for a more rich gaming experience.
Looks clean and polished, nice job.
I like a lot the concept, enjoyed a while destroying things.. but I think it lacks some challenge. I'd love to see this concept developed further. Good work!
The game feels very polished. Well done!
I liked it, but it lack a challange it's too easy to keep going and destroy everything.
Simple and very enjoyable, a list of mouse gesture would have been nice as I'm not sure I did discovered them all :)
So it's Angry Birds? But God is more fun to play around with..!
Holly hell! I love your game! Really nice entry, good job!
Cool game, I loved playing it! If you add difficulty (there is currently none) and something to keep me hoocked ( powerups maybe ? ) I would pay for this game! Good job
i could play this forever!
I'm looking for games with the theme "destroy everything in 10 seconds" (which was my interpretation of the LD theme), and this fits the bill perfectly.
As is, most things about the game are great, only it needs more balancing. It's too easy, the meteors are too powerful and the floods hardly seem to do anything. I like figuring out the different gestures, but preferably not within a 10 second time limit.
How about having only certain disasters available in each level, or having a limited number of each available? As is, I just go for the meteor because it's the easiest.
Cool game! The physics work great!
Really addictive game, I like the concept of destoying the building, more variation would have been cool. Good job! :)