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Poisoned Wizards
Poisoned Wizards
By hauntedsoul
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2 | 88 | | |
| Humor | 449 | 2.43 | | |
| Innovation | 568 | 2.94 | | |
| Audio | 919 | 1.52 | | |
| Overall | 966 | 2.59 | | |
| Mood | 968 | 2.11 | | |
| Theme | 1003 | 2.57 | | |
| Fun | 1051 | 2.20 | | |
| Graphics | 1075 | 1.96 | | |
Comments
esayitch
2013-08-26 20:12
Hiya, I think this has a lot of potential to be a good game, but currently it is a bit lacking in the fun department... I did like the humor, and the fact that the theme was nicely incorporated, so kudos for that, and good luck!
grayhaze
2013-08-26 20:14
I like it! I wish there was a little more strategy involved in placing my guards. You seem to just have to click randomly and hope that your guys get through.
I like the humor. This idea definitely has potential.
Very clever, I'd like to see a full game based in this concept. Nice work ;)
It's a good start but would like to have seen something more ;)
Interesting and fun. The only strategy that worked for me was a pretty simple one (concentrate a lot of your wizards against a small number of the other guys).
Thanks guys! Yes the game is very random at the moment because there was no time to work on a decent AI so I went full random , but I should tell the player has a slight advantage when placing units (although the combat damage can swing pretty hard either way) ;)
I was hoping to get another unit type in but half way into the 48h I could see that I would either make a unit not significantly different from the one in there now or not be able to make the complete gameplay loop, so I decided to push that to the "if time allows" area of the plan.
Thanks for the feedback, and you're welcome to leave suggestions on what you think would be fun to add for when I expand on it!
boodog
2013-08-27 20:41
I like your game! The humor was good, and the theme was good! Nice job! :)
Thanks! Glad you enjoyed it Boodog! :)
Also there's a perfect score to be taken here, anyone feeling lucky? If you feel proud of the score you get take a pic, link it here and I'll add it, and credit you, on the entry :)
larb
2013-08-28 21:52
Cool idea. Needs to be developed further. Lots of potential.
I found this quite a bit of fun and challenge! I'd love to see it fleshed out to a full game at some point!
Cool, and it was funny ;) I like the way you used the theme.
udo
2013-08-28 22:01
This has real potential. It's kinda difficult to judge, but this could be expanded into a very cool strategy game.
Cool idea! I featured it in my video compilation of Ludum Dare 27 games, if you would like to check it out :) http://youtu.be/J-5j5_FYNQI
nickw
2013-08-29 07:00
Strange and interesting idea. You should take it further.
Thanks for the comments guys :)
And thanks for the videos Jupi, cool thing you're doing!
This is kind of what I'd imagine a minimalist football (american-style) game would be like.
2013-09-01 08:57
XD you can definetly imagine the little guys swinging away in there :)
https://www.dropbox.com/s/128vn5oopco0ne4/High-Score.png
Really nice idea and unique gameplay mechanic.
Interesting game, but it was too random and there should have been a way to ensure that idea that you would kill the other enemy or something because once almost all of my wizards died.
almax27
2013-09-07 20:35
good starting gameplay, now add some more :D
duff
2013-09-14 20:13
I like the idea, but I didn't really understand how the individual battles played out. Fun concept.
The game needs quite a bit of work, but I love the story!
andresh
2013-09-15 02:47
It has potential, I would like to understand better the scoring and the Guards fighting/dying. Also some sound would make this so much better.
Thanks a lot for the trying out this game and commenting everyone!
The scoring is really simple, units are worth 100 points and building 300, and the combat is actually the units hitting the closest enemy target (inside their attack range) for a slightly randomized attack damage according to a set attack speed.
I agree that something as simple as a striking sound and a small animation would have made the combat way more engaging and easy to understand, it's probably what I regret most not having the time to include!
imef
2013-09-15 12:12
Fun idea! With a bit of digging, you could make something awesome! :)
Definitely a good idea. More time and this could be interesting!
nice mechanics, this could be a very intresting game with more time
1fir3
2013-09-16 23:19
System unsustainable
tigerj
2013-09-17 00:30
A lot of potential here, please continue it post LD!
Thanks everyone for the ratings and the nice comments :) And congrats to the very deserving winners!