FoonLudum Dare ExplorerLD27 → Poisoned Wizards

Poisoned Wizards

By hauntedsoul

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CategoryRankScoreCount
Coolness288
Humor4492.43
Innovation5682.94
Audio9191.52
Overall9662.59
Mood9682.11
Theme10032.57
Fun10512.20
Graphics10751.96

Comments

esayitch 2013-08-26 20:12

Hiya, I think this has a lot of potential to be a good game, but currently it is a bit lacking in the fun department... I did like the humor, and the fact that the theme was nicely incorporated, so kudos for that, and good luck!

grayhaze 2013-08-26 20:14

I like it! I wish there was a little more strategy involved in placing my guards. You seem to just have to click randomly and hope that your guys get through.

fferro234 2013-08-26 20:42

I like the humor. This idea definitely has potential.

legacycrono 2013-08-26 21:11

Very clever, I'd like to see a full game based in this concept. Nice work ;)

vasileiadis 2013-08-26 21:14

It's a good start but would like to have seen something more ;)

andwhatnot 2013-08-26 21:17

Interesting and fun. The only strategy that worked for me was a pretty simple one (concentrate a lot of your wizards against a small number of the other guys).

hauntedsoul 2013-08-27 00:07

Thanks guys! Yes the game is very random at the moment because there was no time to work on a decent AI so I went full random , but I should tell the player has a slight advantage when placing units (although the combat damage can swing pretty hard either way) ;)

I was hoping to get another unit type in but half way into the 48h I could see that I would either make a unit not significantly different from the one in there now or not be able to make the complete gameplay loop, so I decided to push that to the "if time allows" area of the plan.

Thanks for the feedback, and you're welcome to leave suggestions on what you think would be fun to add for when I expand on it!

boodog 2013-08-27 20:41

I like your game! The humor was good, and the theme was good! Nice job! :)

hauntedsoul 2013-08-27 22:05

Thanks! Glad you enjoyed it Boodog! :)

Also there's a perfect score to be taken here, anyone feeling lucky? If you feel proud of the score you get take a pic, link it here and I'll add it, and credit you, on the entry :)

larb 2013-08-28 21:52

Cool idea. Needs to be developed further. Lots of potential.

beardogames 2013-08-28 21:55

I found this quite a bit of fun and challenge! I'd love to see it fleshed out to a full game at some point!

tainted_code 2013-08-28 21:59

Cool, and it was funny ;) I like the way you used the theme.

udo 2013-08-28 22:01

This has real potential. It's kinda difficult to judge, but this could be expanded into a very cool strategy game.

jupiter_hadley 2013-08-29 06:37

Cool idea! I featured it in my video compilation of Ludum Dare 27 games, if you would like to check it out :) http://youtu.be/J-5j5_FYNQI

nickw 2013-08-29 07:00

Strange and interesting idea. You should take it further.

hauntedsoul 2013-08-29 08:17

Thanks for the comments guys :)
And thanks for the videos Jupi, cool thing you're doing!

lizengland 2013-08-29 19:49

This is kind of what I'd imagine a minimalist football (american-style) game would be like.

2013-09-01 08:57

XD you can definetly imagine the little guys swinging away in there :)
https://www.dropbox.com/s/128vn5oopco0ne4/High-Score.png

bradleysmith 2013-09-04 18:25

Really nice idea and unique gameplay mechanic.

super-hamster 2013-09-07 20:23

Interesting game, but it was too random and there should have been a way to ensure that idea that you would kill the other enemy or something because once almost all of my wizards died.

almax27 2013-09-07 20:35

good starting gameplay, now add some more :D

duff 2013-09-14 20:13

I like the idea, but I didn't really understand how the individual battles played out. Fun concept.

porglezomp 2013-09-14 21:57

The game needs quite a bit of work, but I love the story!

andresh 2013-09-15 02:47

It has potential, I would like to understand better the scoring and the Guards fighting/dying. Also some sound would make this so much better.

hauntedsoul 2013-09-15 12:05

Thanks a lot for the trying out this game and commenting everyone!

The scoring is really simple, units are worth 100 points and building 300, and the combat is actually the units hitting the closest enemy target (inside their attack range) for a slightly randomized attack damage according to a set attack speed.

I agree that something as simple as a striking sound and a small animation would have made the combat way more engaging and easy to understand, it's probably what I regret most not having the time to include!

imef 2013-09-15 12:12

Fun idea! With a bit of digging, you could make something awesome! :)

hardgrafter 2013-09-15 21:32

Definitely a good idea. More time and this could be interesting!

marcellus 2013-09-15 23:50

nice mechanics, this could be a very intresting game with more time

1fir3 2013-09-16 23:19

System unsustainable

tigerj 2013-09-17 00:30

A lot of potential here, please continue it post LD!

hauntedsoul 2013-09-17 12:06

Thanks everyone for the ratings and the nice comments :) And congrats to the very deserving winners!