FoonLudum Dare ExplorerLD37 → Room Zero

Room Zero

By g12345

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CategoryRankScoreCount
Fun6372.83
Graphics7722.55
Mood8212.10
Overall8372.68
Innovation8421.77
Theme8442.41
Coolness103742

Comments

pixzleone 2016-12-14 20:35

The jump was a bit too fast. There is a lot that could be added, but every ludum dare game could use more time haha
Well done! :D

ethankennerly 2016-12-15 04:12

On the second level, when I realized I could get to the top row in two different ways: by jumping and reversing, or by jumping across a gap, I felt clever. When I intersected a monster, at first I wasn't sure if that was a bad thing, or if it was a conveyor. I didn't notice a visual effect during the overlap.

miznoruri 2016-12-15 10:13

Cute little game, and it's fun! Good job in a short time!

zenmumbler 2016-12-16 23:19

Hey, it works. First thought collisions were off with enemies but they take time. Add an ending screen at the end and it's a modern game. With the single room and style I'm getting Atari 2600 vibes, which is fun.

m2tias 2016-12-17 13:40

Well done for 14 hours 8)

ibispi 2016-12-17 17:18

Nice work on finishing this game in 14 hours. At first I was not impressed much, but then I read how much time you've had to make this game. Well done! It was fun.

boltkey 2016-12-18 16:16

Good job with the collisions, they work good. You should add

if ([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) e.preventDefault()

to the onKeyDown callback to prevent it from scrolling in iframe.

almax27 2016-12-20 12:06

Tight controls and impressive for the time you had. Nice work!

skorpyo 2016-12-24 13:34

Really impressive for 14 hours. Well done!

ohsqueezy 2016-12-26 20:34

The enemy sprites are awesome, and nice menu graphics. It's a little too easy to be considered a challenge, but it's fun to play. Most of the levels seem to rely on the jumping up from underneath technique, which can get repetitive.

exilegl 2016-12-30 23:17

Cool game! Movement was a bit weird, but otherwise I enjoyed it. Cute art.

dssiege11 2016-12-31 16:02

It's a fine game for only 14 hours :) The jump was a bit fast and the transition from to the next level was too instant but apart from that it worked nicely :) Well done!

yumaikas 2017-01-02 11:30

Something was a bit strange about the movement, both the player's and the enemies.

zee 2017-01-02 11:53

Not bad for 14 hours! Quite a decent length too! I was actually quite surprised it lasted as long. The game-play is fairly basic, but it works for a 14 hour entry.

My only real complaints are that it didn't really fit the theme. The jump height and player speed might have been a bit too much, but it played well otherwise. The graphics weren't too bad, if a bit basic, but it fit the game-play well. Other then that, the game was a bit on the easy side, and maybe a little too simple, but still fun.

Overall, it was a fun few minutes. Nice job!

dollarone 2017-01-02 16:30

Nice graphics! At first I thought the collision detection was off, but I see the time decreases when you touch an enemy - nice idea! It can be very frustrating to die just at the end, this fixes that problem.

Cool game for a very late entry :)