sheep 2013-04-30 00:09
Haha, similar idea to our jam entry. Nice look and feel. And I like the music, nicely done!
Foon → Ludum Dare Explorer → LD26 → Dungeon Struggle
By thijsku
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 74 | ||
| Fun | 54 | 3.60 | ||
| Audio | 86 | 3.57 | ||
| Overall | 144 | 3.47 | ||
| Humor | 186 | 2.50 | ||
| Graphics | 208 | 3.45 | ||
| Mood | 222 | 3.11 | ||
| Theme | 289 | 3.21 | ||
| Innovation | 387 | 2.59 |
Haha, similar idea to our jam entry. Nice look and feel. And I like the music, nicely done!
Very fun little title! Is the gun not supposed to be able to destroy crates though? More enemy types/power ups would be nice as well, but you could easily add those in the future.
Really nice game. Fast paced! Bit of a pain that I cant open chests with the gun but still fun. Nicely done!
Thanks for the comments! Guns can break chests now. :) (Just in time!)
Nice graphics, the torch lighting looks great. One more enemy type would have improved the game a lot, but good job
Very addictive! Really like it. And great music too :)
The RSI inducing gameplay was excellent, the music catchy and the particle effect fantastically over the top. Best game I've played so far!
I like this game! Pixel art is cool, and the music too. (But I don't think it fits very well in the genre of the game)
Good job :)
Very minimalistic and fun! Well done!
Very nice job! The game is fast-paced and addicting :D It's satisfying to beat on skeletons and have their piles of bones scatter the floor!
Love it, and the music is really nice. One new type of ennemy would be great.
Simple but fun. The few mechanics were executed well, and I liked being able to dodge enemy attacks. With more powerups and enemies this would be a great game. Awesome music!
You watched me play, Enjoyed playing it, I didnt know you can hold down the mouse for the gun. I think it would be awesome if you did that for the sword too. The enemies were also a little to predictable.
Very funny to play and I also like the graphics, but here I think the music made the game... The sound has oldschool midi character, but is very beatuiful and well composed and gives a nice sense of adventure.
A very funny game, I love your concept !
Fun game, I liked the music and retro art style. Not sure the gun as a power-up is very fitting with the fantasy game setting and also I had a couple of issues with collision detection though. The gameplay is good and with some additional enemies and weapons would be even better. Overall nice work!
Thanks for streaming Prisma! Sorry it was so difficult.
Notes:
- Simple mechanic. Like it.
- Music is nice, but it doesn't fit the theme of the game very well.
- Some nice details: the shield tweaks slightly when you swing your sword.
- Wave 10! The dungeon floor is littered with skeletons.
- I got a gun. Doesn't work very well at close range.
- Got a blue sword, but then died at wave 12.
Things I would change:
- Randomly choose between the four corners of the map when spawning a wave.
- Vary the speed of baddie attack when in wave 10+.
I really like the way you implemented the spinning weapons. The fact that you don't take damage from simple collusion with enemies gives it a lot more depth.
Cool game. I missed the option to attack walking backwards. Congratz!
Cool game, very enjoyable! Nice music, too. Not quite fitting in, but good... :) Would have been nice to attack up/down or to the back when running from monsters sideways. Otherwise, very good!
Loved the music and the enemy attack mechanic! This was great.
Thanks for the comments so far! It's nice to read them. Will probably expand this game after the Ludum Dare. ^^
that was pretty cool. I liked the part where your sword turns into a lazer gun :) What would be fun for further versions is to add some level design or stuff in the level that you can use to kill the enemies. Maybe even some goal like save the princess or get the gold :) Anyway great work!
It was quite fun, although it got repetitive quite quickly. I was a bit disappointed you could only attack in two directions where the enemies could attack in a full range. Good work though!
Awesome... I got to the tenth wave. The poor character, though, is stuck in a dungeon that he cannot get out of, in a dress with mace - wielding pigtail killers after him for all eternity. LOL
very nice, I thought things were getting a bit monotonous and then *bam* I had new weapon.
aaaaahhhhh -- not the spinning axes of doom! great job
This game needs a soul,...like Gaunlet or dungeons and dragons, minimal interface, pretty fun, well done
I liked the audio and graphics, it's a cool little game.