harusame 2016-12-12 17:49
Graphisms are good, concept is simple but effective. Good job !
Sounds are little irritated.
Foon → Ludum Dare Explorer → LD37 → Last Wights
By joeprogram
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Innovation | 188 | 3.49 | ||
| Mood | 204 | 3.33 | ||
| Fun | 205 | 3.40 | ||
| Graphics | 242 | 3.34 | ||
| Overall | 326 | 3.26 | ||
| Humor | 348 | 2.30 | ||
| Audio | 371 | 2.54 | ||
| Theme | 492 | 3.09 |
Graphisms are good, concept is simple but effective. Good job !
Sounds are little irritated.
Thats a nice idea. I like that there are different ghots with different abilities. Sound is a little to loud, music is very nice but I think something more "mystical" would fit better. Nice Job Runs very well
I like the charm this game has, but at times the audio was a bit much. Those ghost guys are great (:
Had a bit of a giggle getting to the rooms with chairs stacked on chairs.
Really nice and peaceful game, the audio of that guitar loop also helped (I really liked that piece of music.) Really simple concept put pulled off well, not too challenging but not too difficult at the same time. It really gives off a nice atmosphere. Really enjoyed it! :)
Lovely art style, and a really nice game overall. My only complaint is that some of the ghost/candle sounds are very harsh and loud compared to the music.
Good game. It establishes the mood really well in about 10 seconds, but that crossed over sound effect is quite strong and tonally different form the rest of the theme of the piece. It does make it kind of playful though, were as otherwise it might be quite a remorseful game. It was good, thanks!
Thanks everyone for your kind comments! I know know the dangers of leaving in temp audio effects :\
First of all, OW my ears! But the gameplay is good and the art looks cool!
Simple and effective design, I like the core mechanics and the challenges felt varied enough to keep it from being repetitive. Nice work! The sounds were a little sharp though.
The game play was really fun. I wasn't a huge fan of the sound effects because they didn't seem to blend with the music and game. But the game play and graphics where very polished. Nice work.
My favorite game I've played so far! This is such a clever concept! So simple but so effective and fun! I also liked how the rooms would look more and more chaotic as you progressed through the levels.
My only complaint was that the sound effects were a bit harsh in comparison to the gentle ukulele music (which I really liked and thought set an interesting mood since you wouldn't expect a game about putting souls to rest to have that kind of soundtrack).
Very nice concept, liked the puzzle aspect of it and the different types of ghosts.
Cool idea, well executed.
Nice mood, although I had to turn down the sound effects a lot. I liked the mix of puzzle and timing, creating some pressure. The controls felt easy, graphics look good, and the variety of ghosts was nice. I made it past the upside down room, to the room with stacked sofas.
The use of the theme to be the objective of the game is clever. The music is fitting for a home theme, I think. The graphics were pretty good; I like the designs of the ghosts. Nice colours, too. The level pacing was good as well. An overall well done entry!
~Random-storykeeper
Really solid entry! The UI was really well made and the tutorial was solid. I didn't like the shift for running maybe space would be a better option for that game. One of the best Compo entries I've played so far. Keep up the good work!
Great fun! Simple and easy to understand. Good job!
Really good idea, and fun too!
Nice Casper-esque game, a little boring to lure the ghosts together, but their faces are cute :D
Neat! I like the mechanics and the concept!
Good use of the theme, pretty graphics, sound effects were a little squeaky but overall I had fun :)
Very nice game good job!
Well paced, love the different ghost mechanics! I've made more indepth comments in this video. https://youtu.be/GvnbFVF6-m4
At first I thought it wasn't challenging enough but it sure became more difficult later on. Very well done :)