The Coffee Room by Rakart 2016-12-14T21:27:00
My strategy was to just hide behind the bar then carefully pick them off one at a time, I felt like having more options for either moving around and dealing with enemies would've been pretty good as well as some more variety of enemy types. I'm not sure what to make of the mood, the music is good but lighthearted and your fighting one-eyed jelly demons and then a big tentacled guy at the end; The art direction didn't seem to sync up exactly with the choice of music either, the art gave it a more dark and serious direction in my opinion. That being said, the artwork is great, and I didn't hate the mood or anything either, I'm just not sure what to make of it. Overall, what I feel is missing here is variety, since it's a beat-up up, some mechanics that interact with the room in some way might be cool, like picking up stools or tables as weapons or one of those classic "slide-badguy-down-the-bar" sorta things or maybe knocking enemies into walls or other objects for extra damage and/or hitstun. Just some ideas there. Nice work, and hope that helps.