FoonLudum Dare ExplorerLD37 → Tomb of the Glitch King

Tomb of the Glitch King

By kappaix

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CategoryRankScoreCount
Coolness355
Fun324.00
Theme454.29
Overall453.97
Audio563.76
Mood763.78
Graphics1393.68
Innovation1933.47

Comments

kunonooni 2016-12-14 04:32

That was an awesome game! I really enjoy puzzle games and this one was no exception! It was a blast to play and I really liked the glitch effect. The audio was a nice touch too. Good Job!

lonesurvivor 2016-12-14 21:13

Nice one! Good graphics, music and sounds. Enjoyed it!

automatonvx 2016-12-14 21:16

wow excellent, I really enjoyed this. nice visual effects, good music, good level design. And i don't even usually like puzzle games.

uliana-galich 2016-12-14 21:59

glitch is my favorite trick, I used it in my game too :) I like your work!

dustoutgames 2016-12-15 01:59

I love it. The whole game feels deliciously arcadey and the puzzles are just challenging enough to be solved quickly with little to no frustration while still feeling satisfying. Your high contrast character and enemy art really makes the game fun to look at. My only complaint would be that the environment graphics look a little lackluster in comparison. I beat the whole thing and I might play again! Good job!

cushycode 2016-12-15 11:57

Lovely graphics and interesting concept.
Well done!

kalm004 2016-12-15 23:18

Challenging and well made game. Good job!

xesenix 2016-12-16 00:14

You wouldn't expect that: "This game is full of glitches" and "It is really well made game" go into one review together :D Nice game and great soundtrack!

isg 2016-12-18 13:18

I'd like the game to be a little bit brighter! Like the style and the mood!

seleb 2016-12-18 13:59

Great entry! This is fairly simple game, but you've used the mechanics quite effectively. The audio was a great mood-enhancer too.

I feel like the player and background sprites could have used some more work. The contrast on the level is very low making it hard to see the layout properly, and the player kind of looks like a cyber Finn the Human. The player's sprite also seemed to be significantly taller than their hitbox, which made some of the puzzles feel a lot more difficult than they actually were. The glitch effects on the other hand were all really nice!

pixelpotions 2016-12-18 16:17

Awesome puzzle game! Had a lot of fun! Really good game mechanics. The problem with the contrast of the levels has already been mentioned. Solid entry!

akai_0okami 2016-12-18 19:26

Cool game! Really liked the puzzles. Graphics and audio were great too!

simonhutchinson 2016-12-18 21:53

Very cool! It took me a moment to figure out what to do ("Why can't I get there?"), but I think you did a great job slowly ramping things up and "teaching" the game mechanics.

capitals 2016-12-19 10:11

This has to be the most enjoyable game I've played. The only fault I had with it was that the platforms can be a bit hard to see at times. However the game ramped up perfectly - introduced new ideas in a way that a tutorial was not needed yet I knew what I was doing. It had enough of a challenge to be hard but it certainly wasn't impossible. Well done, keep on going on this one I think it can go far :)

gipzo 2016-12-19 20:38

Nice levels and their progression :)
Colors are a bit eye-popping, but I think it is the part of style.
Good game overall :)
P.S. It will be nice if level changes was synced to the music :)

themightyteam 2016-12-20 20:50

Liked the idea a lot. The levels show incremental difficulty. I ve died a lot of times but i continued till i finished the level. Pretty addictive!

almax27 2016-12-20 22:26

Awesome style, and for such a glitchy game I didn't find a single bug :D nice work!

valiap 2016-12-21 12:12

Nice entry! Glitch was a cool theme. The art and music was cool. The puzzle was simple but fun.

mrerdalural 2016-12-22 08:41

I liked how you were able to create a lot of puzzles with this simple mechanics. For some reason this game reminded me of Adventure Time. I have no idea why though.

acotis 2016-12-29 20:34

Nice game! I really liked the audio, it was simple, but not repetitive, and moody, but not cheesy. I also liked the animation of the floor changing, and the sense of progression as the levels got harder and harder, while also getting more and more "epic".