FoonLudum Dare ExplorerLD37 → Hyperspeed Farmer

Hyperspeed Farmer

By jacksmack

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CategoryRankScoreCount
Coolness165514

Comments

nicruo 2016-12-15 00:58

Really nice idea. It took me a while to understand, but after the research and planting as fast as possible I could finish... or so I thought, because after the progress went to the final destination, after some spins on the crank I go a crash. Other than that, had a lot of fun playing you game. Thank you.

Bonus: Here is the crash, enjoy :P


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Left Released
for object obj_clickable:

Unable to find any instance for object index '100019' name '<undefined>'
at gml_Object_obj_clickable_Mouse_7
############################################################################################

jacksmack 2016-12-15 05:34

Thanks for giving me the crash text. I'm still learning Gamemaker so I'm not entirely sure what it means. I've never gotten this particular crash.

messinabrothers 2016-12-15 05:55

The backstory sold it for me. Good job. The graphics and/or lack of text made it hard to understand what was going on at first, but after I figured out what everything does the game became fun. Died a couple times, but progress or research didn't reset. Got to the end but nothing happened. Good idea though!

afinkyu_pheaky 2016-12-15 22:55

I like the audio, it really fit the environment.

jimbly 2016-12-18 20:55

Interesting. I could never figure out what the orange thing in the upper right and the white bar at the bottom were. I did seem to make it to the end ("progress" filled up), though it didn't seem to end. On my first few lives it took me quite a while to figure out what to do when the alarms start sounding (didn't know I could click on the door). I had fun for a while, though got bored after I got the hang of it and researched everything.

patrickgh3 2016-12-26 07:33

Interesting premise for a game. I like the art, good job. Also, I don't know if it's possible in GMS2, but it's nicer to export as an executable / zip rather than an installer.