City Building Similuator by stolA 2018-12-14T21:42:31Z
@Dillon We initially had more plans for the interaction between buildings and people, and the individual roles of every new human, but we had to limit the scope to finish the game in time. You can see the remnants of that from the "Age" on each selected human, which should be updating itself for every individual human (but apprently it isn't).
With this our plan was to force the player to make quick decisions when sacrificing your people. To get the highest score you should always try to sacrifice the color you have the most, but if you are running out of time you might have to settle on the second highest color. The more people of certain color you have, the easier they are to find. The three randomly chosen colors might be off from your lowest color, which obviously hurts your final score.
I appreciate all the criticism though! I agree with the things you brought up, there's definitely a lot to be improved in our game.