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BOLERO
BOLERO
By tpsy, johku90, imaginary-unit and tuomass
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD59 | Ever |
|
| Overall | | 3.13 | 6 | | | |
| Fun | | 2.63 | 6 | | | |
| Innovation | | 1.67 | 5 | | | |
| Theme | | 3.13 | 6 | | | |
| Graphics | | 3.75 | 6 | | | |
| Humor | | 1.33 | 5 | | | |
| Mood | | 3.63 | 6 | | | |
Comments
saering
2026-04-20 17:17 ♥ 0
Cute little game! Found the exit in 1:17! I feel like it was a bit too easy maybe, I mostly went forward in the music direction and the path did not require me to do any large deviation. Maybe the noise sound could come in a narrower angle so that you have to focus more on the audio, or add some filtering on the music based on the distance. Could also be multiple radios across the maze that you have to find one by one, and turn them off to go to the next one: same mechanic, but less straightforward level. Easier said than done, obviously, I'm just sharing ideas! :)
I enjoyed it overall. Also nice choice of music!
exteegi
2026-04-20 18:20 ♥ 0
I thought I as supposed to be chasing the static... lol. No wonder I couldn't find the exit! Got it in 1:05 after figuring that out. I was kind of expecting there to be a threat of some sort. Good use of the theme!
dzejpi
2026-04-21 05:57 ♥ 0
Just like the others, I followed the signal at first, but when I figured out that I wasn't support to do that, then I was able to finish the game relatively quickly. Got the best time so far, it seems!
2026-04-21_07-53-30.png
Textures are really nice, and lighting too, but I would try interpolating the lantern position next time (lerp() should do the trick) to give it a smoother motion, it's kinda unpleasant when it's moving this quickly and all over the place, but not like it stopped me from enjoying this!