Duke Flywalker's Crap-tastic Adventure by Budaniel 2024-10-08T19:28:48Z
Love the level design here! Idk if it's there but a restart button could help.
Foon → Ludum Dare Explorer → Users → Setter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Shadowy Creatures | compo | 123 | 3.63 | 3.40 | 4.02 | 3.81 | 3.43 | 2.93 | 2.71 | 3.43 |
Love the level design here! Idk if it's there but a restart button could help.
The game started but it seems i can do nothing :(imagem_2024-10-09_194939159.png
Very suprised in how this was made in 3 days! The background fits so well and the gameplay feels polished, good entry!
Man i couldn't stop laughing while playing this game lmao, very cool idea!imagem_2024-10-07_114738672.png
The dialogue is so funny and the art style is so good, i would love more content in this game!
Very cool game! i love the hand drawn art style and the game idea! maybe the only complaint i got is that sometimes there is some kind of delay in the controls.
Very funny idea and cool style!
Very cool plot and style! The only bug i came across is that i cant scroll texts that are too big.
I like the concept! Maybe there could be more objectives in the game other than just click in different creatures to see what they could be. A simpler power value of the selected creature would be nicer too.
I like the slash mechanic and the bonus objectives!
Wow very cool for doing a custom 3d renderer in 2 days, congrats!
Love how simple and cute it looks! It could help maybe showing where the enemies would spawn so it's easier to do a strategy. imagem_2024-10-08_164418612.png
I like the game loop. I only could start playing once i found out you can cycle the ants modes so maybe make it more clear. Also it could be skill issue but the difficulty at the start is a bit too much.
I love the main character design! Unfortunately i couldn't play too much since the game started lagging after 3 minutes, i assume it's because of the quantity of enemies.
Very interesting and expandable idea! You take on the theme is very creative too, congrats on the entry!
Very cool to discover new mechanics of each tile by testing! And the art is very charming too!