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AnarchoApathy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveWorst Party Evercompo7163.233.073.684.052.953.053.553.18

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by AnarchoApathy

LD46 — Keep it alive

Disco Lives by rjhelms 2020-05-04T05:16:02Z

Love how the NPCs could convert eachother. This is really fun with just a few simple rules

PlayBack by Joe Cowman 2020-04-23T05:08:13Z

really unique puzzles. and a surprising amount of atmosphere considering the minimalist presentation.

DJ Data Bender by binroot 2020-04-20T07:15:03Z

Really fun and unique. Lots of room to expand mechanics with more devtime too. I would also like to see a challenge mode where you try to match all the audience patterns with one setup

Shadows of Drakthur by igizzy 2020-04-20T05:31:10Z

Great concept, lots of room to expand with more devtime too. I'd love a version with more upgrades and choices. Could definitely use hotkeys for actions.

Keith's Flint & Steel by johnnysix 2020-04-20T05:18:56Z

\+ for Keith. I feel like I either missed something or it was too easy to get screwed by RNG

Tale of a Little Guardian by Morg 2020-04-24T15:46:07Z

Impressive amount of production for the short timeframe! I'd love to see an expanded version with multiple environments

Scared by epb9000 2020-05-04T05:07:55Z

Really fun and unique. The random levels could sometimes leave you stuck without any mood boosters, but overall it was a fun game.

Not Clowning Around! by Wilson Taylor 2020-04-23T04:55:44Z

my big takeaway is i know less about cocktails than i thought... really well done overall and on the difficulty curve especially. that usually goes out the window with these compressed dev cycles. i didn't manage to beat nightmare yet but i feel like i found the rhythm and its doable

Beeeees by Corporation 2020-04-21T07:12:19Z

The balloon physics were really well done. I liked how it slightly squished while moving.

That was my last egg by dq_201 2020-04-20T06:20:16Z

I like the mechanics of managing the egg while also trying to do regular platforming challenges. The egg was a bit unpredictable and could use some adjustments, maybe an aiming guide like when you throwing eggs in Yoshi's Island. It also wasn't clear that I could charge the throw. Went much smoother when I figured that out!

Pet Keeper by Rafael Pontes 2020-04-20T06:50:11Z

I like it. One suggestion is the difficulty could ramp up a bit faster. It felt like almost no enemies until pretty far along.

current by zzox 2020-04-22T07:48:06Z

love it. i would definitely play more levels. reminds me of Pipe Dream