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AnarchoApathy

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveWorst Party Evercompo7163.243.083.684.052.953.053.553.18

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by AnarchoApathy

AnarchoApathy leaves an average of 12.0 feedback comments each event.

LD46 — Keep it alive (12)

Disco Lives by rjhelms 2020-05-04T05:16:02Z ♥ 1

Love how the NPCs could convert eachother. This is really fun with just a few simple rules

Scared by epb9000 2020-05-04T05:07:55Z ♥ 1

Really fun and unique. The random levels could sometimes leave you stuck without any mood boosters, but overall it was a fun game.

Tale of a Little Guardian by Morg 2020-04-24T15:46:07Z ♥ 2

Impressive amount of production for the short timeframe! I'd love to see an expanded version with multiple environments

PlayBack by Joe Cowman 2020-04-23T05:08:13Z ♥ 1

really unique puzzles. and a surprising amount of atmosphere considering the minimalist presentation.

Not Clowning Around! by Wilson Taylor 2020-04-23T04:55:44Z ♥ 1

my big takeaway is i know less about cocktails than i thought... really well done overall and on the difficulty curve especially. that usually goes out the window with these compressed dev cycles. i didn't manage to beat nightmare yet but i feel like i found the rhythm and its doable

current by zzox 2020-04-22T07:48:06Z ♥ 1

love it. i would definitely play more levels. reminds me of Pipe Dream

Beeeees by Corporation 2020-04-21T07:12:19Z ♥ 1

The balloon physics were really well done. I liked how it slightly squished while moving.

DJ Data Bender by kylerhoades 2020-04-20T07:15:03Z ♥ 1

Really fun and unique. Lots of room to expand mechanics with more devtime too. I would also like to see a challenge mode where you try to match all the audience patterns with one setup

Pet Keeper by Rafael Pontes 2020-04-20T06:50:11Z ♥ 1

I like it. One suggestion is the difficulty could ramp up a bit faster. It felt like almost no enemies until pretty far along.

That was my last egg by dq_201 2020-04-20T06:20:16Z ♥ 1

I like the mechanics of managing the egg while also trying to do regular platforming challenges. The egg was a bit unpredictable and could use some adjustments, maybe an aiming guide like when you throwing eggs in Yoshi's Island. It also wasn't clear that I could charge the throw. Went much smoother when I figured that out!

Shadows of Drakthur by igizzy 2020-04-20T05:31:10Z ♥ 2

Great concept, lots of room to expand with more devtime too. I'd love a version with more upgrades and choices. Could definitely use hotkeys for actions.

Keith's Flint & Steel by johnnysix 2020-04-20T05:18:56Z ♥ 1

\+ for Keith. I feel like I either missed something or it was too easy to get screwed by RNG