Foon → Ludum Dare Explorer → Users → AnarchoApathy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Worst Party Ever | compo | 716 | 3.24 | 3.08 | 3.68 | 4.05 | 2.95 | 3.05 | 3.55 | 3.18 |
AnarchoApathy leaves an average of 12.0 feedback comments each event.
LD46 — Keep it alive (12)
Disco Lives by rjhelms 2020-05-04T05:16:02Z ♥ 1
Love how the NPCs could convert eachother. This is really fun with just a few simple rules
Scared by epb9000 2020-05-04T05:07:55Z ♥ 1
Really fun and unique. The random levels could sometimes leave you stuck without any mood boosters, but overall it was a fun game.
Tale of a Little Guardian by Morg 2020-04-24T15:46:07Z ♥ 2
Impressive amount of production for the short timeframe! I'd love to see an expanded version with multiple environments
PlayBack by Joe Cowman 2020-04-23T05:08:13Z ♥ 1
really unique puzzles. and a surprising amount of atmosphere considering the minimalist presentation.
Not Clowning Around! by Wilson Taylor 2020-04-23T04:55:44Z ♥ 1
my big takeaway is i know less about cocktails than i thought... really well done overall and on the difficulty curve especially. that usually goes out the window with these compressed dev cycles. i didn't manage to beat nightmare yet but i feel like i found the rhythm and its doable
current by zzox 2020-04-22T07:48:06Z ♥ 1
love it. i would definitely play more levels. reminds me of Pipe Dream
Beeeees by Corporation 2020-04-21T07:12:19Z ♥ 1
The balloon physics were really well done. I liked how it slightly squished while moving.
DJ Data Bender by kylerhoades 2020-04-20T07:15:03Z ♥ 1
Really fun and unique. Lots of room to expand mechanics with more devtime too. I would also like to see a challenge mode where you try to match all the audience patterns with one setup
Pet Keeper by Rafael Pontes 2020-04-20T06:50:11Z ♥ 1
I like it. One suggestion is the difficulty could ramp up a bit faster. It felt like almost no enemies until pretty far along.
That was my last egg by dq_201 2020-04-20T06:20:16Z ♥ 1
I like the mechanics of managing the egg while also trying to do regular platforming challenges. The egg was a bit unpredictable and could use some adjustments, maybe an aiming guide like when you throwing eggs in Yoshi's Island. It also wasn't clear that I could charge the throw. Went much smoother when I figured that out!
Shadows of Drakthur by igizzy 2020-04-20T05:31:10Z ♥ 2
Great concept, lots of room to expand with more devtime too. I'd love a version with more upgrades and choices. Could definitely use hotkeys for actions.
Keith's Flint & Steel by johnnysix 2020-04-20T05:18:56Z ♥ 1
\+ for Keith. I feel like I either missed something or it was too easy to get screwed by RNG