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BOOTLOOP.EXE
BOOTLOOP.EXE
By sorokskull
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 10 | | | |
| Fun | | | 10 | | | |
| Innovation | | | 10 | | | |
| Theme | | | 10 | | | |
| Graphics | | | 10 | | | |
| Audio | | | 10 | | | |
Comments
pankun
2026-10-19 08:53 ♥ 1
A pretty creative parkour game, it reminded me of Neon White and Ghostrunner. Although the maps look a bit simple, I think it has a lot of potential.However, the tutorial level felt pretty challenging, and I had to put in a lot of effort to get through it.
Really interesting to see something in size of half a gig here. I respect if all of this was done by two days! If I understand correctly the main idea is to upload your music and game will try to get a beat from it so you could move to the beat of the music. And if it's so, it's really cool! But I think I had a problem with that, because with my music game cap my speed at 20 and for first time I didn't understand why. So some slide sections simply stops me. All style are nice and really suits the current theme. I would say that all tutorial doesn't make sense and confuses, because when I start run I simply pressed jump and get speed and it was fun. If upgrades only applies at safe zone, show them at safe zone. They distracting you from run when you need to read something in the middle of jump. And small detail, but I got in gap between platform many times because they are the same color and I couldn't see them. Anyway, it's feel like a game, so this is nice!
sorokskull
2026-10-19 09:58 ♥ 0
Thank you! @pankun and @pazio-di-dante for comments, in future game will have new updates, i right now working on upgrading generation of level and integration with youtube music and spotify, most likely new update will be in 1-2 weeks, so feel free to follow upcoming updates and events Thank you for your feedback! BR SorokSkull
Very fun game! Did a couple of runs through the Guilty Gear Strive soundtrack, my best run was Extras, 46325 with 3915m travelled. Ironically I always seemed to clock out around the 4000m mark, usually a wall over a chasm that I just don't manage to take right. The most brutal one was symphony, where I made it past a super long angled wall with a curve in it, only to get destroyed by a simple wall over a chasm afterwards. Heh.
extras.png
So yeah, very fun and energetic game. I like the retro aesthetics. The old tech OS framing is pretty cool as well, pulled it all well together I think. Being able to use your own music is cool as well, generating the levels from that. The various movement options and upgrades kept it fresh on reruns as well, that was neat. Very well done game, great job!
avhatar
2026-10-19 12:22 ♥ 1
his looks damn promising, but I can't get past 25 on my jumps, and the tutorial only confuses things more: there are tons of inputs and it's not clear which one to use where. It feels like there's real potential buried in here and I could get hooked on this game for a long time, but I just can't figure out exactly how to play it properly. I really miss a video tutorial: not a gameplay video, but actual best practices, how to play, what to watch for. Loved the visuals. Funny catch: Spotify has spoiled me completely, it took me forever to find even a single .mp3 on my drive =)
Love that you got strafing etc. working. Aesthetic is great.
There is a bit too much on the screen maybe.
I really like parkour games, and this one is a pretty fun runner! Nice graphics and a really cool retro Tron vibe. Great work!