Nice vibes here! I was a bit confused at first, though, because that’s not how Minesweeper works lol. Same as above, I’m not sure where I’m supposed to go after 20k. But the mood is really good!
Really good game! I mean, this is basically a prototype for a much bigger game. I wish it were a bit more challenging, but balancing a game in 48 hours is so hard lol. Nice work!
Wow, this is really complete! It's amazing how much content you did in 48 hours! I preferred staying on the map for most of the game. Is that normal? Did I miss a good eye? Really cool game!
I didn't really like using left-click to attack and right-click to defend. I think drag-and-drop would have worked better (IMO). But overall, this is insane! There's so much combat and so many items in this game. How much did you use Claude for this?
Okay, so this made me laugh! The dialogue and choices are really funny. Sometimes I get stuck waiting for the dialogue to continue, and I have to restart the game to see all the choices :( Well... turn it off and on again, you know.
This is hard but the concept is really good. I love the way you used Morse code here! The tutorial with all the explanatory panels feels a bit long. Introducing the mechanics as you play would have worked better but it's so hard to do in only 48 hours! Great job here.
Fun game and a nice idea for old tech! I reached level 19, but I turned too quickly, so my wheel just fell off. It just lacks a clear objective, but maybe that's just me — I'm not really into bullet hell games, for example. Nice submit!
Sad that we can spam fire so much. The boss wasn't that hard but seems really interesting. It's fun enough to make me want to learn English and turn red as a french.
Yes! The concept really works! I wasn't convinced at first, but after the second level, I was like, "Hmm, interesting..." Play it and keep smiling until the end. Now it's time to touch some grass!
All the visuals do their job, and that's cool. It took me a moment to understand how it works. Maybe a tutorial level with fewer tiles would be great to introduce the game? A nice little game made in 48h GJ!
At first, I was like, "Hmm, okay, nice concept." But you really nailed the difficulty scaling! This is a good game with a nice concept! The music is just peak (not too heavy, but it really sets the mood for the game). I like your sprites too. Really cool brain food you've made here!
I learned how a funicular works haha! So, what follows are just a few suggestions. The concept and the old tech theme are good!
- Objective: It's not clear. Is the goal just to get a high score? I stopped playing at 50 passengers to see how you lose. It's cool in a jam when you can actually finish a game! Tip: you could add a "You Win" screen and then a button that says "Continue" to keep going for a high score.
- Game balance: I feel like the funds don't go down enough? I'm not sure.
- Funicular balance: Sometimes, a 1:1 weight ratio goes crazy, and sometimes it doesn't. What exactly are the rules? How is it calculated? I'm curious!
- Passenger selection: When you click on overlapping passengers, they all get selected. You made this with Godot, right? I suppose you use an Area2D for each passenger? Maybe a button to add passengers one by one would be better? I'm not sure.
- Music: cool.
- Funicular: juicy, I liked how it moves.
All that aside, this is a very good first submission! Nice one, you produced something!!! I almost quit this jam because of sickness lol.
Hey! I feel we did the same old tech haha! Good job for this little game (almost a learning tool lol). I just had a problem in the tutorial and after: my "M" key didn't work. The visuals feel a bit light, but that's ok, at least it keeps you focused on the Morse code in a way. And I like Morse!
The concept and the UI are very nice. The theme for "old tech" is clearly in. It misses a bit of sound in the background (music or background sound, I don't know). I didn't succeed in reaching the end. I don't understand how to use my orders well, I think.
The game is very charming and the mechanics are really good. The atmosphere is sooo peaceful. The overall art is good but the sounds are a bit of a miss here. The music loop corresponds very well to the "kids" theme but is too short/repetitive to me.
LD60 — Old Tech (34)
Tuny and Volty by milq 2026-10-23T19:30:09Z ♥ 1
You did all of that ALONE !!! Wow I'm so impress, mechanics are cool, so many levels, art is cute. Great one !
ScrapBoys by Nikiroz 2026-10-22T13:30:48Z ♥ 3
Lol so cool. No bugs, easy to go, fun to battle. Well played guys!
[Capture d'écran 2026-10-22 152824.png](///raw/a3e/96/z/75043.png)
WinMines95 by ElStep 2026-10-22T13:17:29Z ♥ 1
Nice vibes here! I was a bit confused at first, though, because that’s not how Minesweeper works lol. Same as above, I’m not sure where I’m supposed to go after 20k. But the mood is really good!
Nomad City by DiElecktrik 2026-10-21T05:58:00Z ♥ 0
Really good game! I mean, this is basically a prototype for a much bigger game. I wish it were a bit more challenging, but balancing a game in 48 hours is so hard lol. Nice work!
Hadal Station by Liquid 2026-10-20T17:25:17Z ♥ 1
Wow, so cool! All this in 48H, I mean, it's just unbelievable. Well done! You really did a great job with the graphics, the mood and the atmosphere.
Game & Roots Two-Flavor by LeReveur 2026-10-20T17:17:34Z ♥ 1
I can feel that chunky plastic from here! Nice touch. My kids will never know what that feels like.
REWIND 3000 by evgenii-petrov 2026-10-20T17:13:38Z ♥ 1
The music is peak! It goes on a bit too long at the end but I really enjoyed it.
GO AWAY by imod 2026-10-20T17:00:59Z ♥ 2
Lol, I mean, really cool! Can you actually lose, or not? I reached the end, but I don't know how many tourists managed to land on my little island.
Hold the Line by LazyApeGames 2026-10-20T16:49:09Z ♥ 2
The Papers Please of the Jam, nice one.
Cyber Cquabble by Khananaphone2 2026-10-19T20:00:56Z ♥ 0
Lol lava is peak. Thanks for this little rage.
The Margin Game by henk 2026-10-19T19:56:19Z ♥ 1
Innovation 5/5, Theme 5/5. Didn't expect to play with pencil and paper.
Did you already have those rules in mind?
Scrap Treasure by Pazio di Dante 2026-10-19T19:49:07Z ♥ 1
A tough start, but it's worth pushing through. This could clearly be a prototype for a bigger game!
Fire Already!! by INCD021 2026-10-19T19:41:01Z ♥ 1
Can't get more old tech than fire! The two little eyes mocking you are just what I needed lol. Well done!
Plug and Pray by Maksim Chugunov 2026-10-19T16:19:32Z ♥ 0
Wow, this is really complete! It's amazing how much content you did in 48 hours! I preferred staying on the map for most of the game. Is that normal? Did I miss a good eye? Really cool game!
Medieval Hotline by sanechekz 2026-10-19T15:58:47Z ♥ 1
I like this Reigns-like game, but I think the difficulty scales up a bit too slowly. Still, everything works! No bugs, clear UI and fun to play!
Manual Fighter by quadtree 2026-10-19T13:30:32Z ♥ 0
I really like the mood of this one. Well done !
Die, Next Die by metalgear 2026-10-19T13:20:11Z ♥ 1
I didn't really like using left-click to attack and right-click to defend. I think drag-and-drop would have worked better (IMO). But overall, this is insane! There's so much combat and so many items in this game. How much did you use Claude for this?
GRANNY TECH SUPPORT by Leophyte 2026-10-19T13:05:48Z ♥ 1
Okay, so this made me laugh! The dialogue and choices are really funny. Sometimes I get stuck waiting for the dialogue to continue, and I have to restart the game to see all the choices :( Well... turn it off and on again, you know.
Operation MISSILES! by Planetary 2026-10-19T12:57:24Z ♥ 1
This is hard but the concept is really good. I love the way you used Morse code here! The tutorial with all the explanatory panels feels a bit long. Introducing the mechanics as you play would have worked better but it's so hard to do in only 48 hours! Great job here.
da Vinci's WAR MACHINE by Fassenberg 2026-10-19T12:15:57Z ♥ 1
This is very cool! I get the giant but I almost died. The Da Vinci's machine is a great idea for the theme.
Rotary Phone Game (Unfinished) by HacksawUnit 2026-10-19T12:07:24Z ♥ 1
Sad that you unfinished it. I like the visuals and the audio! The level randomness works great.
U.F.photO. by GanonsSpirit 2026-10-19T12:00:51Z ♥ 1
Ok this is working, as you said this is more of a proof of concept than a game but I like the idea.
The Forge by geisselvongott 2026-10-19T11:58:55Z ♥ 0
The link didnt seems to work.
Reinvent the Wheel by DJTequila 2026-10-19T11:45:56Z ♥ 1
Fun game and a nice idea for old tech! I reached level 19, but I turned too quickly, so my wheel just fell off. It just lacks a clear objective, but maybe that's just me — I'm not really into bullet hell games, for example. Nice submit!
The Red Baron takes flight again by CaptainDreamcast 2026-10-19T11:35:14Z ♥ 1
Sad that we can spam fire so much. The boss wasn't that hard but seems really interesting. It's fun enough to make me want to learn English and turn red as a french.
Ultimate future: spaceship laser adventure, the new-age shooter by Sevansevan 2026-10-19T07:53:36Z ♥ 1
Yes! The concept really works! I wasn't convinced at first, but after the second level, I was like, "Hmm, interesting..." Play it and keep smiling until the end. Now it's time to touch some grass!
CeeDee Survive by Nitesh 2026-10-19T07:46:55Z ♥ 1
I like the mood and the humor until ChadGPD crushed me /j. On my next try, I found 3/4 friends. Cool submit.
Stitch, Snip, Ship by Jooooooise 2026-10-19T07:36:01Z ♥ 1
I have nothing to say but well done. Maybe the theme is not as good as other but the game itself ! SO COOL ! Very well done.
DECLIVIS by b4ux1t3 2026-10-19T07:17:27Z ♥ 1
All the visuals do their job, and that's cool. It took me a moment to understand how it works. Maybe a tutorial level with fewer tiles would be great to introduce the game? A nice little game made in 48h GJ!
Ye Old Repair Shop by Yorze 2026-10-19T07:02:26Z ♥ 1
At first, I was like, "Hmm, okay, nice concept." But you really nailed the difficulty scaling! This is a good game with a nice concept! The music is just peak (not too heavy, but it really sets the mood for the game). I like your sprites too. Really cool brain food you've made here!
The DogWood Hill Funicular by Bea 2026-10-19T06:48:23Z ♥ 1
I learned how a funicular works haha! So, what follows are just a few suggestions. The concept and the old tech theme are good!
- Objective: It's not clear. Is the goal just to get a high score? I stopped playing at 50 passengers to see how you lose. It's cool in a jam when you can actually finish a game! Tip: you could add a "You Win" screen and then a button that says "Continue" to keep going for a high score.
- Game balance: I feel like the funds don't go down enough? I'm not sure.
- Funicular balance: Sometimes, a 1:1 weight ratio goes crazy, and sometimes it doesn't. What exactly are the rules? How is it calculated? I'm curious!
- Passenger selection: When you click on overlapping passengers, they all get selected. You made this with Godot, right? I suppose you use an Area2D for each passenger? Maybe a button to add passengers one by one would be better? I'm not sure.
- Music: cool.
- Funicular: juicy, I liked how it moves.
All that aside, this is a very good first submission! Nice one, you produced something!!! I almost quit this jam because of sickness lol.
Sound of Night by mikeware 2026-10-19T06:27:10Z ♥ 1
Hey! I feel we did the same old tech haha! Good job for this little game (almost a learning tool lol). I just had a problem in the tutorial and after: my "M" key didn't work. The visuals feel a bit light, but that's ok, at least it keeps you focused on the Morse code in a way. And I like Morse!
[20261018_bug_morse.gif](///raw/a3e/96/z/73cce.gif)
BOGEY OR BANDIT by rekk1d 2026-10-19T06:14:11Z ♥ 1
The concept and the UI are very nice. The theme for "old tech" is clearly in. It misses a bit of sound in the background (music or background sound, I don't know). I didn't succeed in reaching the end. I don't understand how to use my orders well, I think.
I like this game.
Charlotte's Balloonatic by Steven Garberg 2026-10-19T06:03:13Z ♥ 0
The game is very charming and the mechanics are really good. The atmosphere is sooo peaceful. The overall art is good but the sounds are a bit of a miss here. The music loop corresponds very well to the "kids" theme but is too short/repetitive to me.
But in 48H, yeah, this is a very good game!