mdotedot 2023-10-02 19:29
Nice graphics and swift mechanic. Well done.
Foon → Ludum Dare Explorer → LD54 → Bullet Spell
By glove
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 157 | 3.61 | 23 | |
| Fun | 143 | 3.64 | 23 | |
| Innovation | 319 | 2.78 | 23 | |
| Theme | 306 | 3.00 | 23 | |
| Graphics | 94 | 3.88 | 23 | |
| Audio | 164 | 3.26 | 23 | |
| Humor | 150 | 2.85 | 19 | |
| Mood | 199 | 3.25 | 22 |
Nice graphics and swift mechanic. Well done.
I liked all of the different enemy patterns, good job!
Great stuff! The aesthetics here are super well-done and the gameplay is really fun. I like how you can get combo'd and bounced around by the projectiles on screen after you die - got a good giggle out of that. I have only a few minor gripes:
-Movement is slightly sluggish (though it wasn't that bad once I got the hang of it). Imo, it takes too long for my character to get up to full speed & pivot/change direction. I wonder if it's that thing Unity does in the Input Manager where digital inputs have a ramp-up & ramp-down time by default. Might be worth looking into.
-The hitbox when the player attacks seems to be bigger mechanically than it is visually. Not a huge deal, but I was getting way closer to enemies than I needed to until I realized it.
Really solid overall! I also love the soft elevator-style music in the background. Gives the game a cool chill retro vibe.
Wow! There is so much to like about this game. Obviously just the drawings, graphics, and rendering onto a curved surface just oozes with "Okay that's cool" Add to it all the different enemies with awesome art, and different projectiles patterns. Definitely had a fun time with this one.
Fun game! Cool that you were able to make such many different enemies with that short of time!
I noticed that the difficulty selection only works when clicking the leftmost arrow in the "replay-screen", and only on the leftmost part. Maybe some other UI element is overlaying and blocking the mouse click for the rest part?
Very fun game although i wasnt very good at dodging and attacking at short range
Great bullet evading game. I like the graphics!
Had fun playing it although I'm really bad at games like this. Nice game!
A nice effort, but the audio is way too loud, the choice of effects also doesn't help (they're too direct/raw, which makes them sound even louder) and I didn't find a way to decrease it. Additionally, for these kinds of action games you generally want tight controls, and your controls on the character are making heavy use of acceleration on input and deceleration after input is released, which is fine, but the acceleration/deceleration needs to be way faster than the values you used, otherwise it feels sluggish/laggy. Still, a nice attempt even with those issues.
@metagen @mdotedot Glad y'all had a pleasant time!
@kory @candlesan I glad y'all enjoyed the varied attacks! I made special effort to have variety in enemies (a past jam I did had a whole roguelike dungeon-crawler system set up, but only one enemy which admittedly was not ideal).
@airwaffle Great point, I added a blip about known errors. The reason why the hitbox does not line up is due to the way Unity handles button inputs (tying them to a graphic) not accounting for the lens warp post processing effect.
@lakea @krynxx In some regards I wish I made the game easier so it was more accessible to more people, but I'm glad y'all had fun regardless :)
@dovodx Admittedly I did intend for the sluggish movement because I thought it would look nice, but I should have remembered function over fancy (or any other equivalent idiom). Also the melee hitbox is not ideal I agree and now has a place in the known bugs category, thanks for the keen eye! Less important note, thank you for my first ever compliment in regards to music I've created! I have no idea anything music theory nor even what I am doing, but it seemed to work out :D
@a327ex Fair criticism about the audio, to be truthful I just kind of banked on people lowering their volume of their device as a sort of built in audio slider, but I really should have just added something to a title screen.
Phew, I made it to Unhea-, at that point the witch doctors and two necromancers entered an unforeseeable alliance to wipe me out.
Very fun game! I love the interpretation of the theme as a fast-paced bullet hell in a confined space. Felt extremely good to play, the sound effects had oomph, the visual design made it easy to keep track of bullets and the hitboxes felt fair. Really the type of game that draws you in to try one more time, has a nice arcade quality to it. Great job, had an awesome time with this!
Fun to play! Amazing art style and vibe. Great job!
This was great! Love the character art, the blend with CRT filter is a great vibe. Easy felt a little too slow but I had to play a few easy rounds to get into it 😅 Great work!
Amazing and fun bullet hell. No complaints in audio or graphics. My only complaint is that the movement feels a byt floaty for me, I would love it movement to be faster to adjust, but that might be just me.
Nice game, but not easy. I can't seem to go over 1 min 40s and the medium difficulty. I also really like the graphic style and the "screen" effect – it's very well done! ;)
Made it to Extreme!
Screenshot 2023-10-04 210230.png
This was pretty fun! I really liked the graphics & SFX, gave it a great arcade vibe! The game also felt pretty good to play - it was fun trying to approach the enemies without getting hurt. Some enemies felt much stronger than others, however - I was almost never hit by the cross-shaped attack, but the wizards pretty much always gave me trouble. Also, there was a bug where I couldn't change the starting difficulty from the retry screen, and had to refresh the game each time in order to begin on hard. Other than that, great entry!
The fact that if you die you just keep spinning for no apparent reason other then absurdity makes this game so damn funny! Love it
This is a fun game. My older reflexes had trouble even on easy, so an old man mode may be needed. I also had difficulty picking up what kind of enemy wizard I was facing before they shot, so I died many times to unexpected projectiles. I enjoyed the experience.
Thanks for submitting the game to the stream! If you wanted to watch it again in the future heres the vod timestamped to your game
https://youtu.be/FhlYJa9B8dk?si=n5FTvSsQQQJ9GXYY&t=3405
The game plays, looks and sounds nice. The attack feels a bit weird as I can't seem to be able to hit while on the move, but that's the only nitpick I have for this game.