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happyglitch

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202455SummoningMessiah OScompo2853.032.673.172.583.583.393.84
202354Limited SpaceOut of Sidecompo2433.373.353.203.533.632.283.08

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by happyglitch

happyglitch leaves an average of 12.5 feedback comments each event.

LD55 — Summoning (14)

Crystalline by TripleCubes 2024-04-30T12:26:28Z ♥ 1

Really cool game. I had real fun playing it.

In My Image by Big_Chalupa 2024-04-30T10:57:18Z ♥ 2

I really liked the gameplay. I forgot I could dash and managed to complete the game without it. I think it would be better if the camera was a little farther away, so you could see the hands earlier. Still the idea of summoning the ball and then dodging it is very good. The story was confusing to me.

Harvest Havoc by mortusnegati 2024-04-30T10:14:20Z ♥ 0

Awesome game! I only saw the environment clue with the birds, were there any other clues?

Sky Dudes by osh.studio 2024-04-29T14:51:34Z ♥ 1

Very interesing idea. I wish there were no limits to wind pushing. It's annoying when you are left with 3 wind, and you have to wait.

Sigil by Wuppos 2024-04-28T13:33:48Z ♥ 1

The game is really confusing to me. It was hard to understand the rules at first and even then the game showed skulls, when I thought I solved the puzzle correctly. I think the game would benefit having a few introductory levels. Also would be cool to be able to retry the level when done wrong, so you could understand your mistakes.

Summing Circle by Rawb 2024-04-28T13:07:29Z ♥ 1

Really cool idea. In my opinion the tutorial levels are a lot more fun then the daily puzzles. The daily puzzles seem like the only way to solve them is to try all the possibilities.

Pulse of the Ethereal by DzejPi 2024-04-27T09:46:28Z ♥ 1

I really enjoyed playing the game. I think it would really help if you would be able to see the aiming spot. Also moving the ship farther away from the camera would make it easier to see where you are.

Hardcore High School by CaptainDreamcast 2024-04-26T14:58:42Z ♥ 1

This is the most hardcore game I ever played.

Helldrivers by torte478 2024-04-16T18:24:20Z ♥ 1

Was confusing at first, but after I got the hang of picking passengers, giving change and buying upgrades it felt amazing. Riding the bus is just so relaxing.

Honorius by BitLuderRb7804Fr 2024-04-16T17:00:26Z ♥ 1

Very hard. There was a level which had 3 slighlty different star pictures.

Come By by the4thcircle 2024-04-16T16:53:49Z ♥ 1

Very fun game!

Btw I have found a bug, which hard crashes the game. Here is the screenshot if it helps.

comebybug.png

Delvecologist by Wheffle 2024-04-16T16:38:52Z ♥ 2

I really liked this game. I completed all the levels. All the movements are hard to grasp, but when you finish the level it feels so satysfing. I discovered a bug, if you select one of the summons, then press 'remove summon' and select one of the enemies you can change their position.

Summoner's Dilemma by sudocoffee 2024-04-16T15:28:45Z ♥ 1

Cool game I made it to the 3rd floor. It seems to me that the clock and orbs stay on the next floor even when you summon them on the floor before. Is it intentional?

Boneworks by Imbajoe 2024-04-16T14:52:57Z ♥ 1

The ghosts are very underpowered. It seems that the more ghosts you spawn the harder it is to win. The easiest way to win is to immediately place 4 skeletons in the middle of the screen with only one ghost. I also barely managed to win with 2 ghosts, but I couldn't do it using your friend's strategy.

LD54 — Limited Space (11)

Ticket to Mars 🎫🚀 by TheJookerful 2023-10-14T13:24:58Z ♥ 0

Very interesting game, wish it had more mechanics.

DeskStop-30 by Turner Austin 2023-10-10T17:10:58Z ♥ 1

Wow! This is my favorite game in this jam so far. Love the idea and you executed it perfectly. That's exactly what I imagine a cluttered computer to feel like - the space is very limited. I deleted the important file too many times, that must have been a bug (or is there a virus that changes the position of icons?). The story was top notch though, and the difficulty just adds to the feeling of tight space. I even replayed the entire game to get both endings. It was worth it. 😸

TOBISHA by aerial 2023-10-10T16:23:00Z ♥ 1

I like the idea. It feels really promising, but unfinished. In my opinion it lacks a story, like everyday events in Papers Please. You could add special renters, with different personalities and quirks impacting the gameplay. The graphics and audio are awesome.

The Relic by Furtive Pygmy 2023-10-10T16:08:57Z ♥ 1

It is hard to keep the asteroids away when the ship is turning so slowly. It's also confusing how much HP I have and how much HP the center has.

Space of No Space by sisuisa 2023-10-10T16:02:39Z ♥ 1

Very interesting take on the cookie clicker ;). The game is pretty confusing though, especially the purpose of different upgrades. You could add something like tooltips on hover.

Indcosmus by milq 2023-10-10T15:44:51Z ♥ 1

Fun game! I loved the pixel art. The gameplay is pretty challenging but fun. The level design of the last level was amazing. It really felt complete. I only wish you could hold to shoot, so I wouldn't need to spam my keyboard...

Let Me Breathe! by 247gamestudio 2023-10-05T21:20:07Z ♥ 1

I really like this game, fits the theme perfectly. I only wish it was a little easier.

You Are Beach Cop Sign by Phobos001 2023-10-05T21:08:38Z ♥ 1

Cool little game, but the controls are really unforgiving. Took a few tries to complete.

CaveBots by quasilyte 2023-10-05T20:47:09Z ♥ 1

This game is simply impressive. I cannot believe that much content was created in 48 hours. Well done!

Walled In! by Jack728 2023-10-05T20:22:33Z ♥ 1

Really cool game! It would be useful to be able to fire at max speed by holding the button, instead of having to press it every time, especially that the firing rate is quite high. The bullets move slowly, which makes the game confusing at the start, but adds a high skill ceiling: although the enemy paths are very predictable it's often not obvious if you will hit the enemy or if you should shoot some more bullets just to be sure. I would decrease the hitboxes a bit, to allow dodging more enemies on the screen at the same time and increase that stressful feeling of fitting in tight spaces. The soundtrack is simple, but very enjoyable and does not feel repetitive.

The Signal by OddballDave 2023-10-04T18:11:48Z ♥ 1

Really cool graphics and audio cues create quite a mood. These controls are often used in FPS games on Scratch. where mouse input is limited and for me they embrace the retro feel. I got confused multiple times why I couldn't interact with objects, when I was too far. I think that they should have a longer range. The laser puzzle was really fun, but it seems that you run out of ideas for the last level. Puzzles where you need to 'guess a secret code' remove the entire satisfaction from finishing them. However the game was clearly focused on the plot and it has done the job very well.