elit3dgaming 2017-08-01 02:36
Challenging but fun. Character animations would be a thing to aim for also :)
Foon → Ludum Dare Explorer → LD39 → Escape from власть (Vlast)
By crown-games
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 707 | 2.90 | 24 | |
| Fun | 780 | 2.45 | 24 | |
| Innovation | 568 | 2.81 | 24 | |
| Theme | 639 | 3.13 | 24 | |
| Graphics | 567 | 3.13 | 24 | |
| Audio | 466 | 2.76 | 23 | |
| Humor | 1.00 | 7 | ||
| Mood | 549 | 2.95 | 23 |
Challenging but fun. Character animations would be a thing to aim for also :)
Never in my life did I desire a run button as much as in this game.
Other than that, the game is really good. Nice mood, graphics and background music. The puzzle design was really cool too. Extremely challenging with the time limit. Would love to see more of this!
Very nice puzzle mechanic and the graphics were very impressive!
@pixelformedstudios Thanks! And thank you for streaming the game :)
@crown-games, the Mac version seams broken ( only 314bytes ) versus 26M from Linux.. =/
@catoto This has been fixed. Thank you for pointing that out!
The blur effects and the lightning work is quite impressive, good job on that. The gameplay is cool the puzzles are well designed, just a thing for the player: he's too damn slow haha Good job overall
This was a cool game with a poignant story. It was a little difficult sometimes to understand the logic behind being able to place wires in some locations, but not in others. For example, why can I run a wire through glass but not over some rubble? The end was good, although the player character freaked out and shot off into the sky, which was quite funny :P
The graphics are nice looking, but the game itself is pretty un-approachable. The battery drains so fast that I didn't even have time to get my bearings before I lost. I finally figured out the first level, got to the second level and I don't even think I could move to the charge station in time, not to mention hook up the admittedly fiddly controls for connecting the wires. Maybe I wasn't playing the game quite right, though, I'm not sure.
@doomshmuck There was actually some debate in the team about whether or not we should lower the battery drain rate, but we decided to keep it as is. I can see if we can include a Post-Mortem link in the description when the game is over. As is right now, we still have some things we want to add before releasing the Post-Mortem game. It should be done by at least Monday. The Post-Mortem version will be thoroughly tested by other people before we release it so we can make sure that the game is easier to play. And it's not that you're not playing the game wrong, the game is pretty difficult.
Got through the game! The graphics are good and the audio sets the mood. The level design was good and the difficulty, even if it was too high at the beginning, was increasing nicely.
Good job overall!!
Really good looking graphics! The glowing cables are a nice effect (though the glow is invisible behind the glas, which is a bit too bad).
I loved the background story, though I wished the story was a bit more integrated into the game. I didn't quite get the feeling of impending war. Music would also have helped the atmosphere.
I wasn't quite sure why I needed to walk around with the character, as he only influenced the camera, but I could place cable everywhere. It didn't give me the impression that I was playing the guy.
The level difficulty and difficulty progression was good. However, some things could be more visible, like when the cable is behind the generator, or the difference between tiles where you can place a cable and tiles with too much debris. Also, when you place cables that don't have power, they are nearly invisible.
Overall, good game! :)
The idea was cool and really unique ! Good concept, it was so funny. I also liked the difficulty that was increasing each level !
Liked the graphics, and the sounds was cool. Good entry !