FoonLudum Dare ExplorerLD55 → VOC

VOC

By cogcomp

View on ldjam.com

CategoryRankScoreCount
Overall1643.5437
Fun1263.5837
Innovation1093.6137
Theme2862.9537
Graphics2493.0938
Audio1953.0436
Humor2392.4632
Mood2702.9133

Comments

cogcomp 2024-04-14 20:38

I've created a youtube video demonstrating how to play the game

https://www.youtube.com/watch?v=7G-3zfGjLFg

josang1567 2024-04-15 10:55

When I press the download link nothing happens

cogcomp 2024-04-15 18:32

Thanks @josang1567 I've changed the download link to a HTTPS address to that your browser should stop blocking the download.

captaindreamcast 2024-04-15 21:28

Very cool puzzle game! I love when it all comes together during the larger puzzles with more obelisks, it feels really rewarding when you get all the monuments into the same shapes as their holes. The music is a nice bop, I'm still having it on in the background while writing this, I think it works well as figuring-stuff-out-music. Very well done!

wubbaduck 2024-04-16 02:03

Interesting! I like me some good puzzle games. Took a minute to figure out but then I had some fun making it all work.

Only issue I had is that I'm running 4k screens and the window was not scalable. So it was so tiny I could barely read the text.

vegeo 2024-04-16 05:07

I really like the type of puzzle you thought up! But it seems a little finicky in understanding the direction they will definitely go. I know there are arrows, but I'm thinking if this idea was expanded upon such us thinking up challenges that restrict your movement, working around walls, and blocking their movement with your own position, it would be better if there was some way to well define the direction that a block would move. But, if you're clever with it, I can definitely see this going somewhere.

leoatopos 2024-04-16 13:13

Enjoyed it once figure it out. Good Game.

gord10ahmet 2024-04-16 14:27

I liked its innovative gameplay once I figured out how to play.

My critiques are, the player sprite and background's colors are too similar. It's hard to see the player. The window size stays too small in 4K screens.

The music was kind of repetitive.

Lovely idea you have!

dzejpi 2024-04-16 21:27

Nice little game, although I ran into some bugs here and there, especially with Space sometimes throwing me back to my previous location, but that understandable due to having this little time. Nice to see another Ableton Live user!

kirass 2024-04-16 21:43

Interesting game! I like it!

gnum 2024-04-16 22:44

interesting game!

fanatrick 2024-04-17 00:54

I appreciate these puzzle games, a two day jam doesn't do the gameplay justice, time constraints are just too much and cool puzzle configurations are tough to create. Well done!

willby 2024-04-17 06:35

This is a very unique concept, I like it. I personally would have liked if the movement happened on key down instead of key up. The animation of the background tiles is very interesting and fun to watch. Nice entry!!

pabloabraham 2024-04-17 08:00

Interesting and fun puzzle, congratulations on the game!

alexhoratio 2024-04-17 17:56

Very interesting puzzle!! :O

designernap 2024-04-17 20:52

GREAT puzzle concept here! I didn't realise that I could move other colours OVER different slots which took me a while to work out. Great stuff though, really nicely done.

cogcomp 2024-04-17 21:05

@designernap Yup, that's one of the tricks to get better score. Very clever of you. Cool and thanks!

pincushion 2024-04-18 00:25

Nice idea. I don't think I've seen this mechanic before. It makes a fun puzzle. Satisfying action sound. It could use a reset level or undo option, but using up the summons did the trick too.

manicthenobody 2024-04-18 02:13

Give this game about 5x as many levels and release it on CD-ROM and Super Nintendo in 1994 and it's selling like hotcakes. Very fun and somewhat nostalgic game that reminded me of a number of puzzle games I played in my youth.

cameron-dunlap 2024-04-18 03:59

Really amazing concept, executed very well for 20 hours as well. Making a puzzle game concept is one thing, but making effective puzzles to complement it is a bit of an ontaking and I think the selection here does the game justice.

nazorus 2024-04-18 09:39

Cool puzzle game, I don't think I've played anything quite like it and it was pretty fun to think about how to place the wizard efficiently. I'm a big fan of the hazy patterns you've made with the floor animation!

Btw it's impressive what you managed to accomplish in only 20 hours, complete with animated graphics, music and sound effects. Congrats!

muriel 2024-04-18 16:02

As others said 20h is crazy for what you achieved with this game, great job!!!

jajo 2024-04-20 11:09

Oh this kind of puzzle is so good! It is great as it is in the limited time you had, but some more variety in obstacles or some obelisks with funky behaviour would add a lot to later levels if you were to continue with this.

burnedkirby 2024-04-23 08:08

Neat puzzler. I think you did a good job with the puzzle idea and execution. It got pretty interesting later on when one had to manage the movement of multiple obelisks in different ways. Good work!

jose-bonilla 2024-05-01 15:18

Really, really great concept! Very addictive. I liked it a lot. I just didn't understand it at first, but after playing for a few times I got it. Tutorial would have been nice. Also some minor bugs here and there (score=-1, you can move after finishing, instructions on menu need the I button held not pressed etc.) but obviously not breaking. Congrats