salmonmoose 2023-01-09 02:23
Good idea, I feel like the pusher should have made pushing bubbles easier rather than more (perhaps making it a fan?).
Foon → Ludum Dare Explorer → LD52 → Bubble Rancher
By recursor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 84 | 3.73 | 25 | |
| Fun | 101 | 3.63 | 25 | |
| Innovation | 38 | 3.90 | 24 | |
| Theme | 256 | 3.20 | 24 | |
| Graphics | 245 | 3.13 | 24 | |
| Audio | 160 | 3.21 | 23 | |
| Humor | 51 | 3.65 | 22 | |
| Mood | 167 | 3.27 | 22 |
Good idea, I feel like the pusher should have made pushing bubbles easier rather than more (perhaps making it a fan?).
This is great! Graphics are nice and all fit together, overall theme of the game works well, nice UI, lots of nice extras like a settings menu! And really appreciated the humor!
That is a very cool idea! I like the implications of having to push bubbles around, and the puzzles are really clever.
To be very honest, the controls still feel a bit finicky. It is hard to balance making the bubbles move a looooooong distance without popping, so some puzzles feel like a challenge of patience more than anything else, but I think there is the kernel of something really good in this idea.
The sound effects were delightful :-D
Great job!
@recursor Very cool theme implementation! Nice work! Cool sounds, graphics, gameplay! Good work!
Man, I really digged this game. Neat concept, high level of polish, fun gameplay. Awesome stuff!
Takes a bit to start picking up, but the spikes definitely make it a bit more of a challenge, really interesting mechanic. I really like the whole 'bubbles popping under too much stress' idea. Cool! (Also really like the goofy messages at the end of each level)
More fun than I thought actually. The bubbles feel pretty good. I could really see this work with a little more polish. I could not beat the moving spikey.
Very fun little game, I like the they way you have to be somewhat delicate with the bubbles, go the feeling just right.
A super fun little game idea, and I had fun trying it. Both the sound effects and the visuals is pretty good. Sometimes I think the bubbles pops when they are nearly not touched. Overall is this a really good jam game. Well done.
I like this idea! It's fun to move the bubbles around but since there's no consequence to taking as long as you want, popping isn't really a risk if you're patient.
Awesome! Love that there's no time limit, that you can just take your time to move bubbles around. Also, most perfect sound effect on transitions between levels. 😄👍
Nice puzzle design, I found the pusher to be little difficult to use, but otherwise fun game!
Fun game. Lots of delicacy needed to not pop everything. Nice idea. Had alot of fun with it.
I really love the game mechanics! Really makes you consider every move and keeps you very focused and immersed in the gameplay. I found myself multiple times holding my breath just barely squeezing a bubble (and myself) past spikes. Those were the really amazing moments, I loved those. Very cool game!
Fun and innovative idea! I really enjoyed the puzzles and sound effects, I also appreciate how precise the physics are, when the bubbles pop, it always feels like my fault. Also some of the texts made me laugh lol. I stumbled across a level that seems to have a bug, maybe? the container says [Large] but there are no Large bubbles in the level, maybe it was supposed to say [Medium]? The jam rules allow for bug fixes (as long as they don't come with new features), so if this is the case, you are allowed to fix it! bubble.png
@streq Oh my yes. That hopper should be "medium". I'll get that fixed. Thanks for the feedback!
This was fun. The puzzles were good and the bubbles being delicate added a second layer to it. The inclusion of the popping level was nice.
Simple but fun. I like how the bubbles react to force and change shape and color. I also appreciate the self made sound effects :D
Fun idea! The ability to rotate your body independent of movement would give some more fine grain control to push.
Fun and goofy puzzle mechanic that had me really invested until "A Bubble Test". I wish there was a way to freeze the pusher so it didn't slowly drift away from where I left it as I move around, since there was still a good amount of difficulty moving the bubbles out of the starting rooms without the angled corners to bounce them out of. Still, I had a lot of fun up to that point, did not expect a bubble wrangler to come out of the "Harvest" prompt!
Fun game! The sounds are really awesome, and it just feels good to push bubbles with the precision of a caliper. I like how the bubble tension is displayed using a red tint and the animation is really nice to indicate the speed and bubbliness of the bubble. I really like the text before and after the levels to add a bit of personality to the game and oh the sound of the text typing is nice. Everything is overall just very polished as a whole! Also, thanks for the Pop room.
Critiques: I think the difficulty curve could be a little softer. The pushers are a little frustrating to work since they keep rotating even when they are deactivated. Also, the level: "A Bubble Test" revealed an issue with how the required bubbles are detected and ended up not telling me that I couldn't complete the level. Bug in Bubbles.PNG