wheffle 2017-04-25 08:39
Your technical write-up was really fun to read, and it was quite a trip to fire up an NES emulator and play a brand new game on it! Really enjoyed your project.
Foon → Ludum Dare Explorer → LD38 → Lunar Limit
By pubby
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Your technical write-up was really fun to read, and it was quite a trip to fire up an NES emulator and play a brand new game on it! Really enjoyed your project.
Super cool! Thanks for doing the writeup as well, fun read! Works nice on FCEUX 2.2.3 My highscore: 650 on first try :D This has been added to https://ldjam.com/events/ludum-dare/38/bounceball/call-for-technological-oddities ;)
I love it! Mentioned it on the NESDev forums but it's always great to see more games for older consoles.
I thought this was ace, and the fact it was not only a NES game, but one with such an innovative trick at it's heart in the use of the nametables is awesome.
Fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=JSWOUTubUBM
Played it, checked that my emulator was not hidding sprites flickering, investigated the heck of fceux debug menu ... And finally, saw that you wrote a technical blog post!
Amazing technologic chamanism!