tim-lewis 2017-08-01 01:12
Great Job!
Foon → Ludum Dare Explorer → LD39 → Echo
By Tim Lewis, swav-gav, Quentin Warnant and hannah
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 274 | 3.58 | 26 | |
| Fun | 405 | 3.16 | 26 | |
| Innovation | 561 | 2.83 | 26 | |
| Theme | 206 | 3.83 | 26 | |
| Graphics | 2 | 4.88 | 27 | |
| Audio | 539 | 2.31 | 24 | |
| Humor | 1 | |||
| Mood | 164 | 3.70 | 26 |
Great Job!
Great Job!
Excellent job! the graphics are magnific and overall it's amazing! :smile: I don't know if it was my computer's problem (bad laptop) but the atacks and movement sometimes were a bit bugged, but nothing important. Oh and why would you want to be voted for humor?
Really pretty! Shame kb+m controls are weird since I don't have a controller.
A lot to like here. First of all, props to the artists/animators - everything looks great. The design of the core mechanics is also good and the introduction of them to player is straight forward and works well. On the other hand, I do think that the distinct lack of sounds does detract from the overall game feel. Additionally, there is only a small amount of play time (plus, an absence of a real ending). Considering the time constraints of an LD, I'd say overall this is a nice package and an impressive entry from your team.
First off, the graphics are amazing! But sadly the lack of sounds really decreases the feel in the game. Also, might just be me, but it seems that the look direction of the player seems a bit off. But, overall a pretty nice game.
The graphics are gorgeous and it fit the theme nicely, but I found the combat to be a little underwhelming. I actually enjoyed it more when I was hitting things to open up gates. Some more "player feedback" in the combat would go a long way, such as hit sounds or knockback. Still, it looks great, and it's fully functional.
Thanks for all the feedback. As it turns out the PC controls aren't working as intended; we highly recommend using a gamepad if you have one handy for the best experience.
Great looking game! The lighting effects were amazing. I think some sound effects would have really brought everything together. One bug that I found was when I fell down a hole. My character never respawned on the surface again and I was stuck.
Really enjoyed the first part of the game. the last combat room was a bit of a struggle for me and I dashed myself into a tight spot tehe! It's so gorgeous!
Capture.PNG
Best graphics I've seen in like, any Ludum Dare, like genuinely SUPERB. The lack of audio brings it down though and the awkward aiming is a bit clunky, but I guess it was designed for gamepad, so that's fine.
Thematically it was pretty neat too, but with the charge pads in the final area it lost quite a bit of challenge and turned into essentially a spam click to win.
Overall, really solid entry :grinning:, shame about the sound, all it would've needed was damage cries and attack sounds to bring the overall feel into full effect.
This is just so beatiful! For me the melee attack is maybe too slow, and the screenshake a little bit too much, but the rest it's really good. The atmosphere is perfect!
Graphics are gorgeous, but some things need work like the aim (you should add an offset to the angle), music is just a baseline and it needs enemy dead animations, but overall nice game!
Nice Game. The graphics look great. The only complaint I have is the lack of feedback. Some simple sound effects when shooting or getting hit would make it feel a lot better. With a bit of polish, this game can be even better.
Great job !
Do some polishing, more levels and other content and you can make nice steam release with it. I like this game so much!
A pretty shooter/platformer. Really enjoyed the main character. Has potential. Good Job.
Very nice graphics and smooth gameplay. My mouse cursor was a little bit off. When I wanted to shoot somewhere it wasn't the same spot I aimed on. Otherwise great entry.
First let me start by saying that the aesthetics are beautiful and the graphics are smooth and I really enjoy them. The animation on the player character, especially waking up after death or at the beginning is great and gives him/her personality. To fully immerse me into the experience I wish there was some sound effects at least when powering up and maybe when enemies died. Other than the controls feeling a little odd as in I felt I struggled to turn around and go/face the direction I wanted, I had a good time. Nicely done :D
Great visuals (colors, design and animation). The game mechanics were also great and fun to play but the control was a bit annoying at first but I started to feel more comfortable later. The mouse was a few degrees off target when I played it. Overall, I enjoyed it a lot but some parts need polishing.