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DUALITY: Final Order

By maimai and houvv

View on ldjam.com

CategoryRankScoreCount
Overall1.756
Fun1.756
Innovation2.006
Theme1.165
Graphics3.506
Humor1.004
Mood1.876

Comments

graebor 2019-05-02 19:03

The animation is very nice for having been made so quickly!

flukeshot 2019-05-04 05:45

Needs some checkpoints and invisible walls in places. The game plays well enough though, left-click to spam kill those lizards! When you die from a lizard though it should probably auto-restart you or give you a menu. The way it sat me there looking at my character corpse had me trying buttons thinking "maybe this is like Sekiro and my guy is gonna come back for round two". No such luck from what I could tell, haha.

drauthius 2019-05-04 11:49

It's a good start

aim 2019-05-12 18:19

I like the art style. It's fresh. There's a lack of feedback from gameplay though. For instance, did I hit an enemy? I don't know. Did I get hit? I have no idea.

I also felt no challenge whatsoever, so I felt no reason to continue playing.

5/5 for presentation. The start screen is really well put together but then I get in the game and it feels very unfinished.

Audio is a big one. It can even be used for the feedback on hitting and getting hit.