FoonLudum Dare ExplorerLD34 → GLYPH

GLYPH

By jackjokez

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CategoryRankScoreCount
Graphics2893.47
Mood4443.00
Fun6942.84
Overall7672.89
Innovation7952.56
Theme9332.47
Coolness185736

Comments

rzuf 2015-12-14 10:50

It's very easy to get stuck between enemies at the beginning. I couldn't die (hitpoints were stuck at 80), as well as the spawner at the bottom left part of the screen. I liked the feeling of becoming extremely powerful very quickly. :D
Wizard sprite is pretty awesome.
Congrats on your first entry!
Oh, and I made an RPG as well, so I know how hard it is. But it's not impossible! Cheers!

jackjokez 2015-12-14 23:23

Thanks! I tried out your game and I liked your idea as well and the way you implemented the RPG elements! And thanks for pointing out those bugs. I crushed some bugs today, so hopefully that's all fixed now :D

nizan 2015-12-16 10:10

I found it really hard to kill your first enemy, at first I thought the enemies were bugged and not dying. Not sure where the spawners are either? Graphics not loading?

peyj 2015-12-16 10:11

It's not working on my win10 notebook. That's a problem with GM-Studios fullscreen-mode, though. I've encountered it before, you can fix it by making it "fake fullscreen": enable borderless window and call window_set_size(display_get_width(), display_get_height()) on game start.

timeshapers 2015-12-16 10:31

attacking enemies seems pointless, running away in circles is the dominant strategy.

jackjokez 2015-12-16 10:40

@Nizan oh! sorry about that, I forgot to update the objective after I did some bug fixes ha ha my bad. I spent so long on the systems I didn't have time to implement a system where you could actually *WIN so I added the "spawner" as a somewhat placeholder win condition. I didn't want to "add" anything per se, so I just added a condition where it would go to the next room if you survived a set amount of seconds. That's why it says in the top left now "Quest: Survive" (;w;) lol. As for the enemies, they ARE a bit difficult early in the game because it's a balancing issue. If they're too easy in the beginning you'll just snowball and wreck everything's face and challenge goes *POOF* haha. The delay on spells is completely intentional as well, if you notice some spells cast a lot faster than others :D

@peyj thanks for the tip! I didn't know that before, I just added it in and hopefully it'll run now!

jackjokez 2015-12-16 10:41

@timeshapers, until they catch up to you ;)

jupiter_hadley 2015-12-16 16:49

Really challenging game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/XuTLfsOkf7k

candlesan 2015-12-17 06:50

Could not run. Glyph just started spawning additional copies of Glyph. I opened up task manager and there were hundreds of copies of Glyph.exe running with more being created every second. Had to reboot my machine.

otiose-ent 2015-12-17 08:35

good game for first time ludum dare, nice pixelart on the enemies

yinyin 2015-12-17 11:59

same problem as candlesan

jackjokez 2015-12-17 19:42

@candlesan & @ YinYin, can I have your specs? What's your window resolution, Windows version?

skruffye 2015-12-18 04:41

Same problem as candlesan. Game copies itself until it crashes the system (in my case it bluescreened).
Running Windows 7 64-bit Home Premium edition on an Intel i7-3740QM processor and an NVIDIA GeForce GTX 675MX.
I'll come back to this game in a few days to give you time to fix the problem. :)

jackjokez 2015-12-18 10:35

@Skruffye thanks for the specs! It took me a couple of hours, and I had to run the game in a virtual box, but so far it's up and running again! Thanks for the information and feedback you guys, it's really helpful in improving my game :D

hackbug 2015-12-25 14:39

I love the graphics and the gameplay ;)

jackjokez 2015-12-27 04:26

@Hackbug thanks!

zenmumbler 2015-12-31 14:11

The window opened about 200px down and 50px to the left of my screen origin, but I could still play it. No real link to the theme I can discern and if you die the timer continues and then when it runs out tells me I survived :)
The spell takes very long to cast and does little damage, am I doing something wrong?

guard13007 2016-01-04 05:53

The game launched in a borderless window partially off of my monitor, so I couldn't see nearly a third of the game. It also didn't seem to be very responsive to controls. :/

jackjokez 2016-01-08 08:04

I apologize for the bugs, I completely revamped the game and was forced to upload a Post-Ludum-Dare version on GameJolt which is now linked to the Windows link. For my first Ludum Dare, I gotta say I was overly ambitious, but at least now the build is stable after about a month. Sorry for the delay, but you guys can follow development on the site. Thanks so much for trying it out and your contribution!