aamatniekss 2015-12-15 17:49
Good game! Though it quickly becomes too hard, as too many enemies come, might want to make a better difficulty curve.
Foon → Ludum Dare Explorer → LD34 → Harlequin
By nizan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Audio | 155 | 3.44 | ||
| Theme | 386 | 3.85 | ||
| Graphics | 406 | 3.23 | ||
| Innovation | 407 | 3.26 | ||
| Mood | 524 | 2.90 | ||
| Fun | 586 | 3.00 | ||
| Overall | 591 | 3.11 |
Good game! Though it quickly becomes too hard, as too many enemies come, might want to make a better difficulty curve.
Great minimalist game. I can imagine that some people would spend many hours playing this to get a highscore. Great stuff!
A bit hard to get used to the strategy at first but it came out pretty good!
Both challenging and fun, easy to pickup. I feel the projectile audio could be more subtle though and that something could be done with the black background.
Nice simple but hard game! Well done.
Pretty interesting set of nicely coupled mechanics. Great job on designing a solid little game!
Fun little game! I really like the way you made the health bar.
Fun game but tricky! Really cool art!
A really cool game ! It is a simplistic but innovative way to use arrows ! It is too hard, i think
The difficulty scales up a bit too quickly. I wonder if splitting up the controls, having one button control shooting direction and the other color, instead of both buttons doing both things, would help ease the difficulty curve.
Cool minimal style. Controls are a bit tricky at first. There are too many enemies, and it quickly becomes impossible to avoid them. (or maybe i'm just too slow and can't handle the stress :D) I think adding some predefined patterns for the Things appearing instead of just spawning them randomly would add much to the gamplay. :3
Good job, cheers!
Awesome! Love the simplistic art style it suits the simple mechanic perfectly, and I feel like the difficulty could ramp up a bit slower or maybe I'm just awful at it, but definitely a solid game :)
Uhh. This game is hard! Nevertheless it's a great use of theme.
Cool game! Not hard to understand, but I can imagine some interesting strategies coming out of it. I agree with others that the difficulty ramps up a little too quickly, and I think it would be more compelling if the enemies formed patterns rather than appearing apparently at random. The patterns would emphasize the strategy aspect rather than being a purely reaction-based game, I think. Neat stuff here.
One thing I wish it had was alternate controls--even just the left and right arrow keys. My mouse right now isn't the greatest, and it would be good to have some symmetric-feeling controls I think.
Difficulty curve is a little steep but otherwise a great game. Love the music!