arovoid 2014-12-09 02:56
I love how the game begins really open, and looking simple but it becomes very complex soon. Good job! I liked it :).
Foon → Ludum Dare Explorer → LD31 → Trapped
By exoddinary
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 42 | 3.97 | ||
| Audio | 83 | 3.77 | ||
| Theme | 98 | 4.07 | ||
| Overall | 191 | 3.63 | ||
| Graphics | 359 | 3.57 | ||
| Innovation | 371 | 3.24 | ||
| Coolness | 1461 | 47 |
I love how the game begins really open, and looking simple but it becomes very complex soon. Good job! I liked it :).
Creepy! But in an awesome way. I liked your use of the theme too, with everything being on one screen and just focusing on one room at a time.
Overall awesome entry.
Looks really good. I like the overall idea and the sounds, good job! (y) :)
This is excellent. Great work!
Wonderful and simple at the same time! I love the environment, nice concept!
So much trial and error! The mood is good, but the items are hard to read and even know if you can interact with, and a lot of the times interacting with an object sends you back to the beginning due to dying or some hidden passageway. Giving clearer indication to players of what will happen when interacting with stuff would help a lot.
Atmosphere is great. :)
It seems there is a bug when reading a "Blood nightmare" note (game stucks).
@pavel_insight you need to press space bar again to continue the game
Nice implementation of the theme, nice story. Graphics need polishing, but overall it was a fun game to play!
Nice game :) I really enjoyed it. Good job.
Nice ~~~~ :D
Nice little horror game. I like it. Scary and intense at some times. Good work.
Pretty spooky, nice job!
Much thanks to all the commenters.
This is spooky and exiting, music and sounds are awesome.
Clever idea. I haven't finished it yet, but am intrigued enough to get back to it later, when I'm back home. :3
Not really an rpg, is it? Also, most of the puzzles are trial-and-error based. And navigation between rooms! I have no idea what I'm doing! :D
Cool concept. Nice art style and mood.
Nice idea with the overhead view of the school, darkened rooms where you can't see what might be happening in them... creates nice mood. I was going to comment on not being a fan of "you looked at a thing, now this thing will kill you" mechanics in exploration based games, but on second play trying to get good ending I realised you could just leave the room and the ghost stops - not too obvious as the ghost is clearly shown walking through walls to reach you =P
Any small hints on how to get the good ending? I couldn't figure it out.
There's another inventory slot down there missing, figure out :P
I think you guys did really well for three days! It's not super scary, but scary atmosphere is something that takes a lot of time/tweaking to cultivate and with the time you had I think you did great. Big fan of these kind of horror games :D
The crazy banshee lady in the second room freaked me out a little bit. Nice little game with some great art. I love the idea of the rooms all being on one screen but not being able to see them all. Nice work!
Reminds me of Corpse Party!