FoonLudum Dare ExplorerLD33 → Dominion

Dominion

By sypanite

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CategoryRankScoreCount
Coolness371
Innovation1813.49
Mood3433.17
Humor3882.89
Audio4362.78
Overall4653.13
Theme5003.35
Graphics5232.97
Fun5592.89

Comments

twixtortitan 2015-08-24 11:00

Fun concept and well done on creating a java game! But it plays a bit to slow.

geeitsomelaldy 2015-08-24 12:47

Interesting idea, but the platforming is way too floaty with no air control, and I think the ecoplasm idea just hamstrings you unnecessarily.

The possession mechanic has a lot of potential though.

dancingmad 2015-08-25 14:20

Very fun game I liked the concept a lot! I has to restart a few times before understanding that it's better to move when using a body.

A little more effort on the controls would have improved the gameplay a lot! Also, try to write a more concise description :p

All in all, it's a good entry :)

sypanite 2015-08-25 17:36

Thanks guys!

Yeah, sorry about that - I had a real nightmare with the movement/physics. What you see in the final game is in fact the *best* I managed to get it - it's definitely something I'm going to play around with.

Haha, apologies dancingmad - I'll write up a 'TL,DR' / condensed version.

tfrodrigues 2015-08-25 19:51

The game is nice and well done, but the screen size is too big for my laptop (1366x768), so I could not see my ectoplasm meter and could not move too far. Maybe a smaller screen with a 16:9 aspect ratio would be better.

kaype 2015-08-25 19:52

The happy-ish music gives the game a really playful mood, which combines well with the kinda dark-ish atmosphere.

The game crashes for me if I click on any of the icons in the bottom right.

The concept is great. I feel like the textures have a bit too much noise on them but other than that it's a great entry.

caspila 2015-08-25 19:57

This was interesting little concept. I wish everything went faster though. I'm not a fan of the music.
I'd like to see this game more polished.
Really liked the way you tackled the theme, good job!

sypanite 2015-08-25 21:42

Your comments mean a lot, thank you!

@TFR - Yes, apologies - I tried the game on my laptop (same resolution) and had that problem too, but that was just after the compo ended, so I didn't have time to do anything about it. It's definitely something I'll bear in mind next time!

@Caspila - The music was generated by "Fake Music Generator" and implemented with about half an hour left until submission - I was not too picky, haha! As for the speed, I feel exactly the same - I messed around with it for quite a bit, I just couldn't get it right.

@Kaype - Thanks! Noise was my method of keeping a constant theme to the artwork and hiding my awful art skills! :) I saw that crash yesterday - it's nothing too game-breaking, I don't want to modify the game for minor issues (it feels like cheating to me, even though it's explicity stated that it's allowed).

-

I said in the changelog that I wouldn't patch again, but earlier I realised that the download included two 'resources' folders (the one it uses is in the JAR). I have removed the external, pointless one; it has been replaced with the 'data' folder (stores level data). I can't load this inside the JAR using the current code.
I've also quickly patched the bug where the world does not render properly for a frame or two when a possessed entity dies (I was missing a condition, sleepiness for the win).
I won't alter it again, not unless someone discovers some horrific game-breaking bug of pain, death, and misery.

I'm already looking forward to LD34!

wischutz 2015-08-25 23:40

Great work and good job with the little army of angry hillbillies!!!

romaing 2015-08-26 11:58

Good idea, it's fun to control anyone in the level. The gameplay is a bit slow and rigid however, but it's good work!

gilborn 2015-08-26 12:48

Very cool concept!

mcfood 2015-08-26 13:23

Interesting idea, and well executed.
You build a lot with little time, with a conversation system, all this art, sound. And interesting game mechanics.

This was fun, great job!

sypanite 2015-08-26 15:58

Thank you!

The conversation system did not turn out as well as I'd hoped due to time constraints, but I guess that's how it is. :)

ultraval 2015-08-27 10:13

:( I'm always without ectoplasm. Funny concept :P

mantlair 2015-08-28 22:49

Very neat idea. I wish jumps were better. Good job!

triplevisiongames 2015-08-31 12:47

Good entry! It's fun to control and the graphics and music work well with the mood.

sinclairstrange 2015-09-01 11:37

The controls were a little off I felt but once you got used to them it didn't really matter. The whole setting was well done and the idea was brilliant. I bit more time for polishing would be awesome as I'd love to see this game get developed more. Over all great stuff!

Biruts 2015-09-01 16:36

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.