gmfk07 2013-12-15 20:02
This is so addicting...
Foon → Ludum Dare Explorer → LD28 → You only jump once
By dqmhose
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 85 | ||
| Theme | 119 | 3.62 | ||
| Humor | 240 | 2.94 | ||
| Innovation | 273 | 3.25 | ||
| Fun | 344 | 3.09 | ||
| Overall | 521 | 2.98 | ||
| Audio | 644 | 2.13 | ||
| Graphics | 702 | 2.52 | ||
| Mood | 713 | 2.45 |
This is so addicting...
A nice entry - some levels are too hard tho! Resolution is a bit too high for me, I had to scroll to see the whole level - not a big issue. Congrats!
I haven't been able to open the mac version but the web version works just fine.
Thanks, people! I couldn't fix the levels to fit more resolutions in time, sorry.
Also for some reason the Unity exported Mac-version doesn't really work - no idea why, but sorry about that!
Pretty basic but yet so much fun. The only complain is that levels are often based on trial and error, where you just have to do thing multiple times, unless you get especially lucky.
Cool idea, but some of the levels are incredibly difficult. I'd recommend putting some sort of bucket shape around the exit. Too many times did I just graze it. Some music would be excellent too.
Wasn't able to go past the first level. Not your fault though, I just suck at this.
Great game! Reminded me a bit of super meat boy, definitely like where I could separate his head and body on some jumps :)
Thanks for the Feedback so far!
Most testers have found my early stages to be too easy, so I tried making it more difficult .. hence the level select, so everybody can try every level^^
Also, disdanes, the separation of limbs is actually a bug, but I reeeeaaally liked it and thought it was fun, so it stayed xD
Wow! This was surprisingly addicting and challenging. I think a better difficulty curve alone would make this a way better game, but other than that fantastic!!!
Funny gravity ;-)
One thing that I've heard is that if you're developing your own game, you are probably very good at it. So levels that seem easy to you are actually probably medium-hard for people who have never played before. I would start the player off with incredibly simple levels and slowly ramp up the difficulty. Fun mechanic though!
Nice and simple, but the lack of determinism each restart can make it quite frustrating as the character can land in a different position to last, causing the same move to have different results each time.
Interesting use of jump as the unique element.
My game is kinda also about jumping only once, but I added a rythm aspect that is the challenge before jumping.
Nice concept, it kept me playing. :)
Huh, wild. I'm just amazed by 48 hours entires...
A nice game. It seems like there is some randomness in the physics, don'tknow where that wold be introduced however.
Nice game. Some levels are hard to beat; that's a good challenge.
Jump of fate! Well done, sir. :)
Good fun but very very difficult
Like the idea; understand it wasn't balanced. I kept wanting to click while the guy was in the air. Not sure if that was the intention for any of the solutions, but it sometimes worked.
Haha very funny game, not really possible to use any strategy or skill. But still had some laughs
I like the fact you need to put 2 legs 2 arms body and head in the exit to valid a level :) Sometime you cant get all of them inside :D
This is brilliant! Like a cross between angry birds and super meat boy. I just love how the body parts hilariously launch after you've been shredded, I really enjoyed playing this but some levels were a bit too tricky for me. The humour you added with text really lifted the experience as well - congrats!
lol yojo :D, nice
Innovative :)
Addicting, and hard-but-not-too-hard! :D
Cool idea and use of the theme and it works well. Didn't manage to complete the last couple of level though.
Nice, simple and good fun. Good job.
Don't know if this was intentional, but seeing the player chopped in half by the exit portal did make me snigger.