marcellus 2015-04-20 17:29
This is the best desert exploration game i've ever played !
Foon → Ludum Dare Explorer → LD32 → J'ai relevé les yeux
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 63 | ||
| Mood | 314 | 3.22 | ||
| Innovation | 562 | 3.09 | ||
| Graphics | 603 | 2.97 | ||
| Audio | 792 | 1.96 | ||
| Overall | 937 | 2.71 | ||
| Fun | 1030 | 2.24 | ||
| Theme | 1080 | 2.17 |
This is the best desert exploration game i've ever played !
Il y a un problème pour moi. Je discerne rapidement une fenêtre au loin, puis tout disparaît. Les commandes ne répondent pas et je ne sais ce que je suis censé faire. C'est ta première participation sur LD. Les prochaines seront meilleures. C'est un peu dommage - le titre était poétique - j'aurais aimé. Bon courage à toi pour la suite.
PS : En compo, il faut ABSOLUMENT délivrer ses sources. C'est la règle. Sinon tu peux choisir la section Jam - sans source ++
Awesome!!
Very awesome mechanic. I really liked the windows :)
It is quite disturbing, and curiosity is titillated.
A little confusing, but after I got my head around what's happening it started to be engaging. I still don't understand why I loose after the black things appear (or do I lose?) and what can I do to avoid it. So maybe more guidance, if the game has an explicit goal, or tell the player straight away it is more of an exploration game and there is no explicit goal... The graphical presentation is interestign anyway.
Quite enjoyed that, it was very atmospheric! I don't speak any french, so I feel the poem was a little lost on me but I really liked the mechanic. Was the buzzing sound in the background intentional? I found it a little odd.
And like to look for to see the window.
Great idea!
I'm a bit confused as to what you should do, but the mechanics where quite cool
Everything dissapear when I start playing and I'm not sure it's a part of the gameplay or not... :)
Ok now I get it and can test the game. It was a very poetic travel, some music would add a lot to the mood but I can see you added it to the post-compo version. It would have been more fun to play if closing the eyes ( not clicking ) helped you in any way in the gameplay. For example, if you could see window's content only when not looking
@Benjamin You're absolutely right. I was planing on doing something like that but the lack of time made me just put everything together in a more or less playable way. In the post compo the fractal monster should gain speed everytime you click...
This was nice! the mechanics are great!, got to a window but got stuck on the scenery finding for that black sphere...
Good job!
Nice effects. You should try make demos! This make me think of ASD demos.
I only rate Graphics and Mood. I didn't understand. I'll try the post-compo.
A bit confusing, but I liked the graphics and idea. Do add some music.
same "problem" than Geckoo1337
I don't know if it's intentional or not, but I can't really do anything else in the game
@Pierrec you have to click (no time for any feedback on the click timer so it's kinda frustrating i know)