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Krobill

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201224Evolution[0-Evo]compo1223.493.063.503.964.173.101.622.9553

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Krobill

Krobill leaves an average of 13.5 feedback comments each event.

LD27 — 10 Seconds (1)

Proletarian Ninja X by deepnight 2013-08-26T07:38:00

As usual, awesome production value.

LD24 — Evolution (26)

Embryotic by reverso13 2012-08-29T10:27:00

Had me laughing at the end so... thank you ^^

Gobbulator by tastive 2012-08-28T23:21:00

I'm an ikaruga fan so this speaks to me in a good way ^^ Sadly color baddies can spawn waaaaaaaaay too close from you for the game to be anything else but mostly random.

One Last Chance by recursive frog 2012-08-28T23:10:00

The begining of something with potential.

Bit-Craft Evolution by eyehawk 2012-08-28T23:01:00

Really nice shooter, a genre I'm very familiar with because my work for the last year has been to create one. Here's my 2 cents if you're interested :
- the phase with no shooting enemies is a bit too long, even more so when it's not your first run
- the 'avoid cursor' enemies could do with some kind of inertia and max speed on their rotation movement around you. It feels 'off' to have things that move with the speed of your mouse.
- I would have liked a LOT more bullets to dodge and a lot less firepower for the hardcore mode at least
- And there's the autofire... though the autofire does not have necessarily to shoot as fast as a frantic player. That's a way to reward motivated players ;)

Anyway... all in all, an impressive work for a 48h compo so 5 stars for me.

Move forward by michax 2012-08-28T22:28:00

Off to a good start! ^^

evolving by pjchardt 2012-08-28T22:21:00

Inertia and jump height sometimes go crazy but hey, what a cool idea !

Cellvolution by thewiseguy99 2012-08-28T22:08:00

Nice game you've got here.

Darwin's Ark (Web) by DevoreUK 2012-08-28T21:38:00

Interesting concept. I just wish you could feel a little more the effect of some choices.

Abbadon by gustavodort 2012-08-28T17:54:00

Visual and sound productions are nice. Gameplay lacks a lot of visual feeback like screen shakes when you're hit or you kill bats. Collision detection could also be A LOT MORE forgiving ^^ Nice work anyway !

Paradigm Shift by LuizHGMonclar 2012-08-28T17:40:00

I very much enjoyed the adventure part and less the survival final. Anyway, nice work for a 48h compo.

LimiT by Sakuyan 2012-08-28T17:29:00

One of the best combination of fun / production value / theme interpretation, i've played so far. Very nice work!

Invasion by epriestley2 2012-08-28T17:16:00

This definitely speaks to the scientist in me ^^
Well done!

Alivolv by Pixelbear 2012-08-28T11:46:00

Neatly done and challenging. I'm a big fan of 'circular' gameplay ^^

Reckless Abandon by clavicarius 2012-08-28T11:37:00

Fun to play despite the overly complicated controls... and what's more important than that ? ^^

Room 24 by MattTyson 2012-08-28T10:46:00

I like puzzles, so you had me for the entire game ^^
Nice work.

The Balance by mr_Hk_ 2012-08-27T20:00:00

Amazing execution. Great potential for a cool game but more of an interactive experience for now ^^

Sprout by cadin 2012-08-27T19:57:00

Poetic, neatly done and enjoyable.

Karyote by csanyk 2012-08-27T17:22:00

Hypnotic ^^

Buffalo Joe by Ted Brown 2012-08-27T17:16:00

Hard to get the hang of the babies behavior but definitely +1 for the mouth-made soundtrack :D

Get Your Cell Together by jijaweb 2012-08-27T17:08:00

One of the most fun mechanics, i've played so far... and quite well executed. Good job! ^^

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-08-27T16:54:00

Cute. Very neat job for a 3D project in 48 hours.

Strike of Rage ! by deepnight 2012-08-27T16:36:00

Yet another impressive game from Bordeaux... Amazing work.

Super Robocade by VoEC 2012-08-27T11:02:00

Nice gameplay, tight controls, polished visuals. Pretty nice result overall! Maybe some collision detection problems with enemy bullets ? not sure though...

SURVIVE by Ragzouken 2012-08-27T10:50:00

Interesting though a bit confusing at first. Visual hints of what is happening would have been more useful than annoying sounds imho ^^ ... and also as someone proposed earlier, less cells at first

Cellception by DiG 2012-08-27T10:32:00

Nice variation on the Osmos gameplay.

Evoland by ncannasse 2012-08-27T08:32:00

Utterly amazed by the amount of content you have included in your submission... Great little game.