FoonLudum Dare ExplorerLD23 → Equanimity

Equanimity

By hd408

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CategoryRankScoreCount
Audio1573.17
Fun3982.88
Overall4522.92
Innovation4722.84
Graphics5632.64
Mood5772.46
Coolness65148
Theme7152.44
Humor7721.45

Comments

nuprahtor 2012-04-23 17:57

Очень интересная находка для такого жанра - телепортация за определенное количество энергии.
Очень весело играть, враги практически не убивают персонажа.
Но сам персонаж очень легко теряется в суматохе - как вариант, хочется предложить создание специального маячка, который бы привлекал внимание игрока. Можно даже делать этот маячок за энергию, для пущей глубины геймплея.

andrew-2 2012-04-25 17:45

Unexpected error when running the game :(

omaha 2012-04-26 03:53

couldn't run this on my mac or linux machines :(

hd408 2012-04-26 10:37

omaha,
Not intended for either of those. Sorry, only Windows. Probably works in Wine, but no proofs.

Andrew,
Just at the start of the game? Probably it's a compatibility problem, like your Windows being 64-bit or such. Couldn't help it, the only confirmed OS for this game is WinXP and the problem seems to be at the Game Maker engine side.

laubori 2012-04-26 11:17

this is crazy D: nice animations, it's cool and extreamly difficult!

joshua 2012-04-26 12:06

Nice!

caanonfodda 2012-04-26 13:24

I'm running windows 64-bit and can run the game fine, so it might not be that.

tentontoon 2012-04-26 13:31

I never had the feeling of being in control. It's so hectic and action-packed that I'm surprised I lasted as much as I did.
Or maybe not. Maybe that's what was supposed to be.
Intense, for sure!

valeour 2012-04-27 15:51

Wasn't really sure what was going on or if I was doing any good. It did seem fun for what was going on though. The sound was nice and it was nicely presented.

hd408 2012-04-27 20:34

CaanonFodda, thanks for the 64-bit confirmation. Would be even better if you said whether it's Windows XP, 7, or 8, maybe.

Everyone else, thanks for the comments. I'm going to make a sequel of Equanimity in this year. However, I'd rather call it just a finished game instead of a sequel.

rhy3756547 2012-04-28 20:56

I was sufficiently confused by this game. Really nice graphics, but I don't think I killed anything. :<

hd408 2012-04-29 11:26

"Killed anything"? There's no way to win in this game, if you mean that.

paulsb 2012-04-29 13:47

Yeah that was quite fun. I lost track of where I was a bunch of times and after the initial ramp-up of enemies it just sorta carried on until things slowed down a lot then I died. Also wasn't entirely sure what was going on with shooting recharge. But yeah, had fun!

caranha 2012-04-29 14:02

The game looks really funky, and the sound is nice too, but I was a bit lost about whether what I was doing had any sense or not. I just circled the ship around the edge of the screen, while shooting towards the middle, and that seemed enough to get me going until I got tired of the game.

Maybe you should ramp up the difficulty a bit over time, but also at the same time increase the responsiveness of the player, by reducing the inertia?

Cool looking game, anyway.

hd408 2012-04-29 17:16

PaulSB, sorry about the slowdown, this is already fixed in the post-compo development. Gameplay will be modified as well.

caranha, thanks for your comment and suggestions, I'll think about that.

schnerble 2012-04-29 17:38

Interesting ideas there. I found it very confusing, though - it was easy to lose the targeting cursor among the enemies, and with the slow acceleration of movement, dodging shots seemed more luck than skill a lot of the time. I liked the style and the music, though.

mach60kas 2012-05-01 23:01

Wow, this game both looks and plays awesomely. You should be proud! I had quite a lot of fun when I figured out what to do.

hd408 2012-05-01 23:55

Thanks, but I'm not really satisfied with it. Post-compo version is under development.

menderslan 2012-05-02 00:41

A pretty interesting game, the player character was a bit too easy to lose track of, and it would have been nice for the movement to be a bit more responsive. But, certainly an interesting one. Good job!

catman 2012-05-04 12:22

Good sounds and music! And I liked how the enemies moves. The swirling thingies made it really difficulty to see where my ship was, tho!

hume 2012-05-06 16:27

Sorry, can't play Windows games this time; maybe next time.

asfdfdfd 2012-05-09 21:24

Its hard!

danlthemanl 2012-05-14 01:02

sweet

hd408 2012-05-14 10:51

Thanks to everyone, post-compo version is still planned.