FoonLudum Dare ExplorerLD23 → Immunity

Immunity

By waffenwars

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CategoryRankScoreCount
Coolness293
Audio1033.35
Graphics1053.82
Innovation1833.47
Mood1993.11
Overall3253.16
Theme4023.10
Humor4182.23
Fun4942.69

Comments

chartinboy 2012-04-23 08:05

Hm...very odd! No, it's fun, and I think with some more work this could actually be a really good game. Well done.

sidetrackgames 2012-04-23 08:12

Very nice visual touch on this!

robcozzens 2012-04-23 08:14

This looks amazing! Unfortunately it is pretty confusing. Under normal circumstances it might be fine, but I'm trying to play a LOT of games right now.

nocturne 2012-04-23 11:54

Loved this. It's nicely presented and quite fun to play, although I do think that the difficulty needs balanced a bit. The idea itself could be expanded upon with more cells to do different things and different types of pathogens too.

stromchin 2012-04-23 11:56

I love the visuals

sdwil2k5 2012-04-23 12:12

wow, rts cellular automata tower defence, now I've seen everything. I was a little confused at the start (I did read the instructions, but I'm the learn by doing type), so I was plodding along building resource blocks getting into the groove, when OMG! Pathogens!! clickclickclick clickclick clickclickclick, what did the instructions say?? clickclickclickclickclick.

Maybe a tutorial mode would help us mortals out a little :) Don't get me wrong, I liked it and scored accordingly. Nicely done.

I'll be coming back to this one to play again later when I've got more time to learn it.

maskedpixel 2012-04-23 12:12

When I right click the web version, it causes the context menu to come up instead of upgrading the adjacent cell.

Also, I don't really know what the game is. What is the win condition? Am I supposed to just continue building the immune system. And why am I upgrading blocks?

The idea is good. The graphics are nice. The audio is pretty good too. I just don't _why_ I am doing any of this.

Excellent first entry for ld. Keep it up!

v0id 2012-04-23 15:04

Most of your questions are answered in the introduction ; )

I somehow missed how to influence what special blocks spawns. If you click at resource blocks at the edge a wall is spawned if the resource block is more surrrounded you get a slow block. But how to get a defense block?

alwaysgeeky 2012-04-23 20:07

Good visuals.

wyzfen 2012-04-23 20:15

Wow, tough game. I keep dieing :) Looks and sounds good.

waffenwars 2012-04-23 20:23

MaskedPixel: Sorry about that, I guess the only solutions is to play it full screen or download the windows version.

V0ID: you need to surround a block with available resources (the blue type, white means a resource is being used), and right click a shield block to upgrade it to a defensive block.

I'm sorry about the steep learning curve people. The next thing I would have liked to do was create more levels to gradually introduce players to all the concepts, but alas I ran out of time, and instead hastily created the instruction images at the beginning.

Thanks for playing the game!

mimshwright 2012-04-23 20:52

Looks interesting and I love that it's kind of a puzzle/tower defense. But i find it very confusing.

jeroenimooo 2012-04-23 20:54

I had some problems with controls sometimes, but when i got it i turned out to be a fun game, Well done and congratz on first ludum dare!

mach60kas 2012-04-23 21:21

I enjoyed the game: interesting both to look at and play! However, I have to admit that it is a slightly complex game at first, but once you've got the hang of it it's an interesting strategy game.

v0id 2012-04-23 22:43

Thanks for the explanation. Did now well-rate your game. The other posts here already tell you why ; )

bastiandantilus 2012-04-25 18:30

Nice to rate a game high for Audio and Mood. Loses a few points for not being that fun... the antigens do too much damage, sometimes they seem to hit a wall yet still do a lot of damage. And the defense cells seem almost useless.

r3ason 2012-04-26 07:48

Interesting! Nice take on a biology subject; reminds me a bit of tron if it took place inside the human body. Thanks for the fun li'l game!

joshua 2012-04-26 07:54

Really nice graphics! And great first entry! :D

robbiehunt 2012-04-27 03:00

Another commenter already pointed this out: but this really is like biological reimagining of Tron - I dig it!

As others have said - it seems to skew a little on the hard side, or may just have instructions that are slightly unclear on a few things.

But you really do have something here! The graphics as they are are great, as is the sound - if you could tweak that gameplay a little you'd have a real title! No joke - imagine this game with touch-controls on iOS or Android?

Bank.

Hell - consult your friend that knows biology - if this game was semi-accurate you'd have biology nerds all over the world downloading the game JUST to show their other biology nerd friends.


Good job on the theme - and also, thanks for making a Unity game that isn't a million pixels by a trillion pixels.

hegemege 2012-04-27 18:30

The instructions could've been slightly better, to tell how many resources are needed for each type, that I cant really think of any other negative thing about this game. The graphics and sound made the mood for the game, fascinating theme interpretation and like said already: cellular automation tower defence? Hell yeah! :D

jwolf 2012-04-27 18:40

Neat game, although rather difficult. As others have said, the cell types could use a bit more info on what the requirements are.

benjamin-soule 2012-04-27 19:51

The ressource use system for building is clever. Very interesting to play, but the game is difficult, the defense tower are not accurate enough.

lorancou 2012-04-27 20:58

That's one very good-looking game!

codexus 2012-04-27 20:59

Nice concept but building is slow and the attacks relentless so it's hard to actually build something that doesn't get immediately destroyed.

chinchang 2012-04-27 21:01

amazing visuals! nice job.

bytegrove 2012-04-27 21:42

I like thre Tron-esque art style! However, the gameplay is a little too hard for my tastes though. The destruction spreading seems a little too harsh, especially at the very beginning of the game. Maybe add weaker enemies in the beginning which doesn't make as much damage?

lidfrid 2012-04-28 08:44

A good entry! You say that it would be a neverending story! :)
In the web version is impossible to right-click, though.

vaelzan 2012-04-28 08:47

[Comments and ratings from this account come from various team members]
Cool twist on TDs. I like the concept but the learning curve is pretty steep. I think this game could benefit a lot from multiple levels that builds up the gameplay as you progress. Would love to see this after a bit more work on it!
Heh. Just read your previous comment after writing that. Looks like you are completely on the ball!

cakemonitor 2012-04-28 10:26

The learning curve was too steep for me, I read the intro screens three times but I still couldn't work out how to build any upgrades other than the green squares, then I couldn't work out why some attacks lead to my blocks being destroyed in a chain reaction while other attacks didn't. Also I left it running for a while and there didn't seem to be any clues to whether I was winning or losing! ... In short, this is definitely a game which requires a tutorial!! However, this is a great game and has excellent graphical and audio quality and a really nice approach to the theme. Good work :)

summaky 2012-04-28 10:52

It is too confusing for me, which makes it not very fun to play. The visuals are impressive and the idea is good; it fits the theme well.

rhy3756547 2012-04-29 14:58

Cool, the visuals are superb and the concept is interesting. Nice work!

azurenimbus 2012-05-02 22:55

Really liked the mood and the visuals.

ghribacki 2012-05-05 00:13

I loved the concept, but it's too hard!
Right click on Windows was annoying, kept opening the context menu...
I was kind of overwhelmed by the rules on the beginning, I guess it would be easier if they appeared progressively during the game.
Overall, very good! Congratulations on your first LD. =)

jellyfame 2012-05-13 21:07

Grat graphics and mood.
Confusing concept.