FoonLudum Dare ExplorerLD24 → B M S

B M S

By darkstarmatryx

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CategoryRankScoreCount
Coolness362
Mood1523.10
Humor3562.09
Fun4082.72
Theme4622.66
Overall5312.69
Audio5901.27
Innovation6272.22
Graphics7481.41

Comments

gabeochoa 2012-08-27 04:03

Really creepy feeling, beat it in my first try,
A couple typos but nothing too major

masterbaldwin 2012-08-27 04:04

Very interesting. It had me trying to find the right choices over and over again. Kinda wish it was longer tho. Does the voice sound not work?

darkstarmatryx 2012-08-27 04:18

Sorry about that, I should have removed that from the preferences as that no vocals were recorded for the game.

tdsmale 2012-08-27 09:01

Text Adventure! respect! :)

cacciatc 2012-08-27 15:55

That was fun and I enjoyed the plot. Always remember kids, when you're walking down the street--a fissure may suddenly open!

commanderstitch 2012-08-27 20:05

i went to play this and got this http://screencast.com/t/rTKtxi1VJ

commanderstitch 2012-08-27 20:11

sorry wrong game there^^ Yours is a text adventure and it works fine. :D kudos.

zatyka 2012-08-27 22:44

This brought me back to older times.

screamrawr 2012-08-29 20:04

It reminded me of the choose your own adventure books back from when I was a kid.

darkstarmatryx 2012-08-29 20:25

I'm glad to hear that ScreamRawr. I wanted that creepy old book feel.

mach60kas 2012-08-29 20:40

I quite liked this as a fan of text adventures and the like. A few commas here and there would be nice; natural pauses in the sentences do a world of good! :) Still, I did quite enjoy this - good effort! :P

pbdiode 2012-08-29 20:40

Good job!

Seemed to work on OS/X Mountain Lion

gidaio 2012-08-29 20:46

Interesting. I enjoyed it quite a bit - wasn't quite 'Thy Dungeonman' style like I was expecting, but still very good. A few typos here and there.

acdimalev 2012-08-29 20:46

Fun game. Having the text in small print down at the bottom of the screen chipped into the impact of the writing a bit. Would have loved seeing some still images to go along with the text (I get the impression that's where you were going with it), but the text would do just fine front and center too.

Oh, and mutants. MUTANTS! : D

tompudding 2012-08-29 22:01

I died in many different ways, but I had fun doing it.

darkstarmatryx 2012-08-29 22:02

Tompudding, Glad to hear that on both accounts. :)

cipher 2012-08-29 22:59

Very nice! Won on my second try! Died almost instantly on my first xD

heuermh 2012-08-30 02:56

Sorry, couldn't get it to run on 64-bit linux

$ ./B\ M\ S.sh
./lib/python: 23: ./lib/python: /home/xxx/Downloads/ludum-dare-24/B M S-all/lib/linux-x86/python.real: not found
./lib/python: 23: ./lib/python: /home/xxx/Downloads/ludum-dare-24/B M S-all/lib/linux-iliad/python.real: not found
Could not find a python that runs on your platform. Sorry.

$ which python
/usr/bin/python

$ python -v
Python 2.7.3 (default, Apr 20 2012, 22:39:59)

darkstarmatryx 2012-08-31 02:01

Heuermh, I know that was why the linix version says x86 and not x64. The version of ren'py I used didn't support 64bit linix distribution. Sorry.

capgrip 2012-08-31 02:43

Very interesting story, I'm not finished yet, but no matter, you did a save game system, and that's great man. I felt no need for graphics, because the story is very instigating.Well done.

darkstarmatryx 2012-09-01 02:58

Well, Thanks for the complement. I'm glad the story held up, I was a tad worried about not doing backgrounds. Sadly the save game system is just engine implementation.

susanthecat 2012-09-01 15:56

Yay! Ren'Py games!
The story was interesting and the choices were plausible.
I think it would have been better in NVL mode. http://www.renpy.org/wiki/renpy/doc/reference/NVL_Mode

darkstarmatryx 2012-09-04 03:36

The reason, I didn't go NVL with it was art was originally planned for the game. I had some issues with a scanner and art got thrown out the window for time reasons after that. I never switched the code to NVL because I planned to add art after the compo. As such I've begun work on an 2.0 so to speak that will add music, art and hopefully sound effects as well as lengthen the game, just without 48 hour time constraint.

mohammad 2012-09-07 21:55

Love these kinds of games!
Like a interactive story!

darkstarmatryx 2012-09-11 01:06

I'm glad you enjoyed it.