shs 2013-08-26 03:26
I really didn't like how you could miss an attack despite having positioned yourself properly. Other than that the game was amusing.
Foon → Ludum Dare Explorer → LD27 → 1007Quest
By hegemege
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Fun | 166 | 3.47 | ||
| Humor | 255 | 2.83 | ||
| Overall | 264 | 3.38 | ||
| Audio | 352 | 2.91 | ||
| Mood | 371 | 2.97 | ||
| Theme | 406 | 3.32 | ||
| Innovation | 549 | 2.97 | ||
| Graphics | 735 | 2.59 |
I really didn't like how you could miss an attack despite having positioned yourself properly. Other than that the game was amusing.
Really addictive. Though at times(probably because of a bad choice of weapon) it felt eternal.
I say, with better graphics this can be the bomb.
Interesting game, could be addictive if combat gameplay was a little bit less repetitive. Nice work!
So much fun^^ Thanks :)
Well produced, as well as being fairly ambitious! I like the graphics and the sound that is there. The combat was very monotonous though. I also agree with shs: missing when you already have a system in place to account for accuracy (the player's position) sucks dogface.
I hate loot games p_p
Good fun. I like the art style, especially the way the character equipment changes. How do you fight those darn eyeballs?
Thanks for your nice comments! The combat took the most time to code, I wish I could've made it better. Then again, how diverse combat can you make in 48 hours? (same reason I didn't do any animations, just too little time) :)
Wow, addictive game. Really great.
Ambitious game for a jam, you did a lot of stuff there!
This is a really cool game, well done! I also liked the graphics, except the "base" player character ;)
Very fun little game! I enjoyed it very much! Too bad it wouldnt record for my compilation video :/
Wow! I found this really fun. A beautifully scoped RPG for 48 hours. Would have been nice to have a better win condition but overall nice work.
V3RY N1C3 W0RK! Hahah, no, but seriously; I really enjoyed your game. The sounds were nice, visuals were satisfactory, and the 1007 system was was very good. The combat got a bit dull, but your take on the theme was very good. 8.5/10 Keep it!
The art was so cool, definitely enjoyed your game :)
Simple but addictive gameplay. Nice game!
Really awesome, I would love to see this fleshed out!
Realy good game, interesting and innovative gameplay.
Nice mix of having actionable control while still doing a sort of "turn-based" style. Having a "miss" option when you hit something is pretty confusing, and it may help to throw in some extra feedback on the loot collection screen to help tell at a glance if something is better or worse under time pressure (colored text, arrows, etc). Love the music. Good job!
Thanks! One of my main goals was to exactly have the pressure of evaluating which item is better. That's why there are some meaningless stats like Chicken Nightmares occasionally.
Obey or Die !!!