Foon → Ludum Dare Explorer → Users → Grehg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Letter Run | compo | 512 | 3.24 | 3.08 | 3.52 | 2.04 | 35 | |
| 2014 | 29 | Beneath the Surface | MrHappy | jam |
Really simple but it did the job. I had trouble remembering the colors after the tutorial page, but it was intuitive enough to figure out quickly. I like the minimalism and the sound.
Definitely some cool tech. Slicing objects has always been interesting to me. It didn't seem like the mouse swipe matched what happened on screen though.
It was exciting to play this. I felt good when I dodged stuff and stayed alive even when there was tons of danger on the screen. The music was simple but effective. I liked the little tutorial intro to re-start the game. It was pretty fun.
I thought the sounds were effective and I was impressed with the visuals that happened when you got a game over. It was a hard game for me and I didn't last that long.
I liked the art and blood effect. It was hard to not take damage. It's better than mine though!
I couldn't figure out what to do. It was cool finding the secret area though.
The art and sound gave it an eerie and quirky feeling. I liked earning powerups as I went along. I didn't like how enemies spawned on top of you. I felt good when I beat it.
I liked the minimalism. The explosion sound, camera shaking, and slow motion when hitting stuff was satisfying. Once I got the hang of how to play it was much more fun. I played this game the most so far. It reminded me of this entry: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=11024
It was very challenging. I gave up though, it made me feel frustrated.
The quick narrative at the start works to set a humorous tone. It gets hard quickly.
The music and visuals gave it a sad mood, but it was fun. I liked pushing the snowmen and beating them to the ball. It was satisfying getting a goal. I had a little trouble getting the ball out from the borders and corners, but it later worked to my advantage when I ran down the clock for the victory!
I died the first time but escaped the second. I liked the music and seeing the map revealed as I moved. Sometimes the enemies blocked my tunnel so I took automatic damage. I'm glad I played it.