FoonLudum Dare ExplorerLD30 → Rescue Shump

Rescue Shump

By musicm122

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Comments

datacr4sh 2014-08-25 15:33

awesome artwork, interesting gameplay

renatopp 2014-08-25 19:28

Great Idea and good art, the gameplay is not well executed though. It is impossible to avoid collisions. Good job, anyway.

musicm122 2014-08-26 19:33

Yeah, the impossible bit was on purpose. You can dodge and slowdown to an extent but I wanted to give the player an additional game play reason to want to save more people. Make things feel a bit more desperate lol. But Thank you guys ever so much.

solifuge 2014-08-27 22:57

Really neat idea! I agree on the comments about collision detection. The first time I played I died before I could get to any houses... then the second time, I hung about picking up survivors, taking zero damage, and filling my HP bar past 100% (???). An option to make the game feel more desperate without creating unfair gameplay is to write dialogue stings that play intermittently, short little messages from the people you're rescuing and so on. Check out our entry for details if you like...

moosefly 2014-08-30 19:55

The gameplay is really dull since you can't purposely avoid anything and are resorted to spamming 2 while flying at max speed to the next village. Also clicking options just gives me a blue screen.

Anssi@MooseflyGames