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Mole supervisor
Mole supervisor
By callmemonamiral
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 50 | | |
| Humor | 162 | 3.27 | | |
| Theme | 174 | 3.72 | | |
| Graphics | 177 | 3.83 | | |
| Overall | 251 | 3.52 | | |
| Mood | 298 | 3.31 | | |
| Fun | 390 | 3.21 | | |
| Innovation | 526 | 3.10 | | |
| Audio | 620 | 2.64 | | |
Comments
2014-04-28 02:23
Great work on this! This game is really interesting and gets pretty fun when you put a lot of time into it. I wish there was a way to upgrade how many beers and pickaxes you could hold, but for what it is, this game is really nice all around!
The graphics are nice, and while there's no music, the gameplay, though a bit monotonous after a while, is fun and challenging enough to keep from getting annoying. Sometimes the mole gets stuck on the rocks a little bit and slows down a lot, which is kind of frustrating, but it's not a game killer.
A way to improve it could be to put in more enemy types (bats? trolls?) and ore types (silver? diamonds?) and maybe even some special dwarf types (fighters? efficient golems that help with mining but disappear after a while?). I feel like it could easily be expanded and put into mobile format to make some money since it's all click-driven. You could even do non-evil IAPs for upgrading your capacity if you really wanted to... :)
Great setting, love the graphics. Would like to see where this one could be taken as with more goals it would be more fun.
Awesome game, sleek sfx and smooth gameplay with nice graphics. Good job!
liens
2014-04-28 12:42
Interesting game, the tooltips at the start were a little buggy for me though.
It was a lot of fun to try and defend the dwarves and it was a lot of fun with all the miners needs.
goerp
2014-04-28 13:55
That sure is a cute mole!
Nice take on the theme. I found it pretty hectic. I didn't think about hiring more dwarfs, the ones I had were hard enough to manage!
The opening picture I love.
If I could ask for one thing is some visual clues what was happening. It took me a while to realise that a sound meant that I had picked up a beer or a pickaxe. I also didn't find it very clear if I broght the stuff to the right dwarf. If you would be able to see the stuff the mole was carrying and when it was deliverd it would help.
eskivor
2014-04-28 14:09
Good game with potential. Great job !
r0x0r
2014-04-28 14:19
any chance of a linux build?
I really dig the way the game looks (hehe, puns).
No, but seriously. Thought i dont quite get why you go for pixel art estetics for floor textures.
Gameplay is rather shallow, but still, not bad.
stuffie
2014-04-28 14:31
Awesome! Love the concept and the theme, really enjoyed it though I seemed to be fighting with the controls most of the time which isn't great as your trying to desperately kill a dang goblin. Great overall though !
Added the Linux build in a zip, not sure it will work, tell me if it doesn't!
hermes
2014-04-29 11:07
Very interresting!
Really cool game. Would need a bit more feedback when you've successfully given an item to a dwarf, or when you run out of items.
But, really, cool concept, and nice execution.
I really enjoyed how smooth the gameplay was, though the mining sound effects start to grate on your nerves after a while.
If I was a mole, this would be my job! Thumbs up!
Enjoyable.
I got stuck on one level because some miner had decided the last pile of gold was his, so all the other miners were just standing around doing nothing, including one who seemed to be blocking the non-lazy miner from getting to the gold.
Anyway, I hope you fix it up. I like games like this.
Is it bad to let goblins kill your workers so you can replace them with ones who aren't really far away and complaining?
thorig
2014-05-02 07:32
Nice game. I really like your idea.
nice, like the overall style. congrats!
Very Cool! I really like the game image! Great Work 5 stars all the way around :) -Mallot1 GameGrape Corporation: www.codingrevolution.blogspot.com