FoonLudum Dare ExplorerLD27 → Guild of Brothers

Guild of Brothers

By kantieno

View on Wayback Machine

CategoryRankScoreCount
Coolness355
Theme2013.56
Graphics2883.35
Innovation3973.18
Overall5483.06
Fun5922.88
Mood6202.64
Humor6932.00

Comments

monosacharride 2013-08-26 14:26

very cool.
liked switching twixt characters
and they were all different enough for it to be interesting
could use more feedback when hitting something/getting hit

joxno 2013-08-26 14:38

It was quite enjoyable, really liked the character switching, helps you keep yourself on your toes and switch up your play-style depending on the character.

kunzbe 2013-08-26 14:54

Really neat game mechanics, I likes them a lot. The frequent changing of the character keeps things interesting!

customphase 2013-08-26 16:07

Man, this is awesome. The only concern is not so comfort controls and the fact that you need to constantly mash attack button. Tha graphics could have a little bit more work.

pbdiode 2013-08-26 17:06

The biggest thing lacking in this entry is audio -- otherwise, very interesting concept, I'd love to see it fleshed out and polished up!

adventureislands 2013-08-26 20:41

Solid entry overall. Switching character every 10 seconds was interesting. Couple of things though: The characters didn't have all that many differences, the areas got pretty repetitive with same tiles and monsters, and the camera doesn't scroll with the player properly, it's really hard to see what's coming from the right.

diogomuller 2013-08-27 01:46

It's a pretty good idea, and well done, but the lack of audio really hurts this game.

Fun game, anyway.

umu 2013-08-27 01:53

Neat idea. Suddenly switching from a ranged to a melee character is an interesting experience. I do wish that there was a timer or something that appeared next to my character when you were about to change, so that I could plan accordingly.

The infinite jump mechanic wasn't immediately obvious, it took me a while to find it.

raoz 2013-08-27 02:08

Pretty fun, as many have said, could use some audio

urth 2013-08-27 02:21

Loved it!
You have a winner here.
With some work and polish and multiplayer mode we could be looking at something like Castle Crashers but a platformer.

unept 2013-08-27 02:22

Very clever idea! I had a bit of trouble with the controls, but LOVED the whole hero-changing thing. Definitely potential for this kind of gameplay!

davisan 2013-08-27 03:28

Interesting idea. The characters could be more specialized and have items to recover the life, or recover with the upgrades.

anachron 2013-08-27 04:21

Impressive to get an upgrade system complete in this time frame, and great graphics!

kantieno 2013-08-27 10:58

Thanks, I do plan on making this into an actual game after I finish my current game. I was hoping to have had audio, several more enemies, and unique specials for each character, but I didn't plan time correctly and ran out of time. So hopefully yall will see a full version of this game coming out in the next few months!

pixlwalkr 2013-08-27 11:09

like the switching character concept.

christinaneofotistou 2013-08-29 00:20

character switching was very cool!

matthias_zarzecki 2013-08-30 08:17

Solid idea! I like how you can just walk past the tutorial, and it isn't forced on you :)

hypnohustla 2013-08-31 16:21

Nice entry for your first LD. :) Liked how colorful it is. And it's always nice when someone adds a shop and upgrades for their game.