PotatOne by HeroesGrave 2013-12-16T07:07:00
That was amazing. I played it over and over for all the endings. :)
Foon → Ludum Dare Explorer → Users → noobsticks
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | Only Mortal | compo | 835 | 2.56 | 2.78 | 2.26 | 2.70 | 2.11 | 3.18 | 2.65 | 48 |
That was amazing. I played it over and over for all the endings. :)
The concept was great. I'd love to see this fleshed out in a bunch more levels, maybe with an easier way to open/close paths. The whole connection to YOGO was tenuous at best, however. You only get one player? Most games only let you play one character...
That was really clever! I liked the debug messages scrolling past the terminal while I was eating the cookies... :)
BTW: Win32 version works perfectly on Linux w/ WINE.
That was one classy as shit platformer. The mechanic was cool, the graphics were good, and the music was great... Really had a "spacey" feel. :)
This game was great! I really enjoyed the humor. Totally got the easter egg. :)
Also, for Linux gamers: the unzip mangles the name of "Graphics/Titles1/Papa noël.png". If you rename it to have the ë in it, then wine will run this game just fine. :)
That was really clever. A tutorial might be nice. It took me several lives before I realized that 'up' did something. :)
That was fun. The theme didn't tie to the gameplay that strongly, but I still enjoyed it. I'd definitely play again, but with the sound muted... :)
Oh, and works fine in Linux w/ WINE.
The piano was great. Really added to the mysterious mood. Only got one ball before I got my boat wedged between two rocks, with no chance for escape. Oh well. I feel that the game was only loosely tied to the YOGO theme tho...
Btw: The linux package had a Windows .exe in it. WINE ran it just fine, but just thought you'd like to know. :)
I *REALLY* enjoyed this game. Too bad it ended so soon, but I loved the idea, and the one puzzle was neat once I figured out the numpad thing. (Accidentally clicked through the instructions on startup...)
That was amazing. I went one by one through that diner just to get all the dialog. Great job! :)
Wow, this was you first time writing in Python. Good job, man!
I wish there was a little more to do at the start beyond die after your one bullet is gone, but once you get some of the weapon unlocks, this is pretty fun! The snake was TOTALLY overpowered, but still fun. I feel that the zombies should be able to hurt you too. I would love to see these weapon mechanics in a full game. :)
The graphics are gorgeous. I like how you turned the YOGO mechanic into an ammo recovery mechanic. I felt that the gameplay gets monotonous, especially given that we have to kill 100 to win. Maybe different zombies, or more terrain features? Still, awesome! :)